aboutsummaryrefslogtreecommitdiff
path: root/src/common/Collision/DynamicTree.cpp
AgeCommit message (Expand)Author
2024-12-11Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::bui...Shauren
2024-07-17Core/GameObject: Implemented NotLOSBlocking door propertyShauren
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...Shauren
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-04Core/Misc: Fix issues reported by static analysis (#25351)Giacomo Pozzoni
2022-01-24Core/Common: Merge TimeTrackerSmall with TimeTrackerCarbenium
2022-01-23Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2021-04-15Core/Entities: Fix some weird movement due to los issues (#21125)Jeremy
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-06-28Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
2018-03-28Core/Maps: Implemented getting area id from gameobject spawnsShauren
2018-03-28Core/Vmaps: Fixed getting map height near large gameobjects like LK platformShauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-05Core/Collision: Replaced phasemask with proper phases in GameObject collision...joschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-08-03Common/Maps: Reduce differences between 3.3.5 and 6.x branchesjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-08-21Core/Build: Merge common library and move database out of sharedStormBytePP