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path: root/src/common/Collision/Models/ModelInstance.cpp
AgeCommit message (Collapse)Author
2024-11-28Core/Vmaps: Don't ignore model rotation when calculating liquid levelShauren
Closes #30205
2024-07-05Core/Vmaps: Optimize loading vmapsShauren
* Changed spawn id to BIH tree index mapping from generated on load to baked in tile files * Remove map holding model load counts and moved that to ModelInstance instead
2024-07-04Core/Vmaps: Replace manual reference counting with shared_ptr and slightly ↵Shauren
reduce memory use by deduplicating model name strings
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each ↵Shauren
other
2024-03-06Tools/vmap_extractor: Move information about model type from spawns in vmap ↵Shauren
tiles to model file itself
2022-12-30Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong ↵ModoX
area ids (#28632) Closes #28326 Co-authored-by: Gosha <284210+Lordron@users.noreply.github.com>
2021-04-25Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ↵Shauren
port
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
auto happy = new year(2019);
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
Closes #18528 (cherry-picked from 01d715eaef99e91f0959dc85fb7f69eb26d01a22)
2018-01-01Update copyright note for 2018vincent-michael
auto happy = new year(2018);
2017-01-01Update copyright note for 2017vincent-michael
Happy new year
2016-08-03Common/Maps: Reduce differences between 3.3.5 and 6.x branchesjackpoz
Partially port 1347d7cf7a8656f3db9d8b2f6e6d955e1fa8c129 too
2016-01-01Update copyright note for 2016Vincent-Michael
Happy new year (Again new year with idiots ...)
2015-08-21Core/Build: Merge common library and move database out of sharedStormBytePP