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path: root/src/game/CreatureAI.cpp
AgeCommit message (Expand)Author
2009-09-15*Disable commit 4821 / 9d0967884f0b (caused some NPCs to not regenerate HP wh...maximius
2009-08-31*Use updatecombatstate to replace updatevictim. This should fix the bug of Mo...megamage
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and re...megamage
2009-08-27*Fix the behavior of mob assistance.megamage
2009-08-24*Fix the bug that sometimes assisting mobs just chase the attacker without at...megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-22*Let all accessories enterevademode when vehicle enter evade mode.megamage
2009-08-20*Try to fix the bug of mobs' chain aggro.megamage
2009-08-08*Some update of vehicle.megamage
2009-08-08*Also aggro player-controlled units in dozoneincombat.megamage
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...QAston
2009-07-13*Fix a bug that creatures with owner chase their enemies after death.QAston
2009-06-11* Change name of recently added scriptAI functions to better reflect purposeMachiavelli
2009-06-09*Fix a bug that creature ignore LOS in assistance case.megamage
2009-06-05*Still use the old updatevictim functions for most scripts because some old s...megamage
2009-05-27*Merge SD2.Anubisss
2009-05-21*Check reactstate in UpdateVictim.megamage
2009-05-20*Update Naxx scripts. Now only Kelthuzad is incompletedmegamage
2009-05-17*Update script for Loatheb.megamage
2009-05-16*Update gluth script.megamage
2009-05-16*Update some instance script functions.megamage
2009-05-15*Merge.megamage
2009-05-13*Update some script functions.megamage
2009-05-13* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getman...Muhaha
2009-05-12*Move MoveFollow owner from MoveTargetedHome to enterevademode.megamage
2009-05-11*Update creature AI functions.megamage
2009-05-10*Update AI scripts. Use better default AI.megamage
2009-05-10*Fix build.megamage
2009-05-10*Move some AI functions to core. No real change.megamage
2009-05-10*Rename some script functions (no real change).megamage
2009-05-09*Fix some typos of script functions.megamage
2009-05-06*Update creature AI functionsmegamage
2009-04-30*Let summoned creature help to attack summoner's victim if possible.megamage
2009-04-29*Update some naxx boss scripts.megamage
2009-04-15*Merge.megamage
2009-04-14 [7668] Cleanup In CreatureAI function descriptions and AttackStart/Attack...megamage
2009-04-13*Update moveinLOS assistance code.megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
2009-04-06*Update of aura system.QAston
2009-03-13*Merge.megamage
2009-03-13*Allow not to switch to charmed AI for some scripts.megamage
2009-03-12*Merge.megamage
2009-03-12*Assign possessed AI and pet AI to charmed creatures.megamage
2009-03-06*Merge.megamage
2009-03-05*Disable charmed/possessed creature AI.megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-12*Merge.megamage
2009-02-09humanoids combat assistBiglad
2009-01-30*AI structure update.megamage