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path: root/src/game/GridNotifiersImpl.h
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2009-09-02*Try to fix the bug that creature does not regenerate after evade.megamage
--HG-- branch : trunk
2009-08-27*Use one dynobj to handle multiple aura effects.megamage
--HG-- branch : trunk
2009-08-24*Some update of aura system. Remove unnecessary variables and parameters ↵megamage
from auraeffect. Always refer to parent aura when finding target/source/caster. --HG-- branch : trunk
2009-08-23*Allow to change creature's sight distance because 50 yards are too small ↵megamage
for some scripts. --HG-- branch : trunk
2009-08-06Merge [SD2]Kudlaty
r1114 Added two new struct ObjectDistanceOrder/ObjectDistanceOrderReversed for generic use sorting objects by GetDistanceOrder() r1115 Remove obsolete code in misc scripts and use struct ObjectDistanceOrder/Reversed instead r1116 Added script for mob 24079 + related instance script - skip (already have it better) r1117 Update DoPlaySoundToSet function and allow WorldObject as source for sound. r1118 Correcting end bosses scripts in SM cathedral r1119 Added basic scripts w/texts for bosses in utgarde keep --HG-- branch : trunk
2009-05-29*Update OutdoorPvP functions. No longer need creature triggers for capture ↵megamage
points. --HG-- branch : trunk
2009-05-17 [7836] Fixes for distance range checks. Author: VladimirMangosmegamage
* ignore 0.0f min range limit (this correct case when 2 object overlapped) Also use int32 for temporary store GetSessionDbLocaleIndex result. --HG-- branch : trunk
2009-05-10*Show correct duration for persistent aura.megamage
--HG-- branch : trunk
2009-05-09*Do not allow persistant auras from the same caster stack on target.megamage
--HG-- branch : trunk
2009-05-03*Merge.megamage
--HG-- branch : trunk
2009-05-03*Only update object which are in world.megamage
--HG-- branch : trunk
2009-05-02*Merge.megamage
*Also fix build in VC7 and VC8. --HG-- branch : trunk
2009-05-02*Update spell selection.megamage
--HG-- branch : trunk
2009-04-30*Merge.megamage
--HG-- branch : trunk
2009-04-30*Explicitly implement spell target 28 and 29.megamage
--HG-- branch : trunk
2009-04-06* Trailing whitespace removed.XTZGZoReX
--HG-- branch : trunk
2009-04-06*Update of aura system.QAston
--HG-- branch : trunk
2009-04-04*Merge.megamage
--HG-- branch : trunk
2009-04-02*Also call combatstart when applying areaaura/persistant auramegamage
--HG-- branch : trunk
2009-03-18*Merge with 243.megamage
--HG-- branch : trunk
2009-03-17*Fix build.megamage
--HG-- branch : trunk
2009-03-17*Fix a bug that redundant packets are sent to clients which may cause freeze.megamage
--HG-- branch : trunk
2009-03-12*Merge.megamage
--HG-- branch : trunk
2009-03-12*Let persistant auras affect ally targets in some cases.megamage
--HG-- branch : trunk
2009-03-11*Merge.megamage
--HG-- branch : trunk
2009-03-11*Fix a crash bug.megamage
--HG-- branch : trunk
2009-03-09*Support localization for messsages in battleground. Author: VladimirMangosmegamage
[7411] Use similar localization classes for World::SendWorldText muti-line message. Author: VladimirMangos --HG-- branch : trunk
2009-03-08*Merge.megamage
--HG-- branch : trunk
2009-03-08*Fix a bug about visibility update.megamage
--HG-- branch : trunk
2009-03-08*Merge.megamage
--HG-- branch : trunk rename : sql/updates/XXX_characters_auctionhouse.sql => sql/updates/1164_characters.sql
2009-03-08*Update of relocation notify code.megamage
--HG-- branch : trunk
2009-03-06*Merge.megamage
--HG-- branch : trunk
2009-03-05*Disable charmed/possessed creature AI.megamage
*Use general react states to replace charminfo react states. --HG-- branch : trunk
2009-02-21 [7311] Divide MessageChatLocaleCacheDo to specialized helper classesmegamage
1) LocalizedPacketDo (allocate and cache packets for locale indexes) 2) MonsterChatBuilder (prepare monster chat message packet for specific locale index) Author: VladimirMangos --HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
--HG-- branch : trunk
2009-01-18*Update to Mangos 7111.megamage
--HG-- branch : trunk
2008-12-08*Update to Mangos 6888. Source: Mangos.megamage
*Major change: Make corpse erase async, Avoid DB access on deleting guild member. *Skip 6885 because of performance concern. --HG-- branch : trunk
2008-12-07*Use react state instead of isaggressive. Allow civilian to fight back.megamage
--HG-- branch : trunk
2008-11-29*Do unit relocation notification only once per update. Hope this can solve ↵megamage
the stealth crash problem once for all. --HG-- branch : trunk
2008-11-20*Add m_isAggressive. Only aggressive creatures will call AttackStart and ↵megamage
MoveInLineOfSight. *Set melee dmg school for summoned creatures. *Fix some compiling errors. --HG-- branch : trunk
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
Use new remove aura by interrupt flag function. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk