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path: root/src/game/Level1.cpp
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2009-06-27 [8072] First step to get rid of data blob.megamage
Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table. The update will not work if your database contains characters with an old data field (not fitting to the actual client version). It's recommended to backup your character database before applying this patch. --HG-- branch : trunk
2009-06-27* Fix message that gets sent to target when using .namego command.Machiavelli
* Re-add clean up in mute command --HG-- branch : trunk
2009-06-24* Fix .ticket delete and .ticket viewidMachiavelli
--HG-- branch : trunk
2009-06-23[8071] Restore work .modify tp command. Allow apply it to selectedQAston
character's pet. Author: VladimirMangos. --HG-- branch : trunk
2009-06-21* Correctly update ticket status in database when closing via GM command.Machiavelli
--HG-- branch : trunk
2009-06-18*Mergemegamage
--HG-- branch : trunk
2009-06-18* In case of a 'for' loop, don't declare the iterator of a type that has a ↵Machiavelli
larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases). * Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk
2009-06-17*Make an emote when commands .npc say or .npc yell used by bufferoverflow.Anubisss
--HG-- branch : trunk
2009-06-16[8026] Obtain object's map directly by calling appropriate ↵megamage
WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal --HG-- branch : trunk
2009-06-15*Integrate TicketMgr with ObjectMgr and clean up assosciated code. More ↵Machiavelli
features concerning ticket system are to be added soon. Please report any issues, thanks. --HG-- branch : trunk
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in ↵megamage
spellclick table. --HG-- branch : trunk
2009-06-03[7948] Use SetFaction instead explcit field set, other cleanups. Author: ↵megamage
NoFantasy --HG-- branch : trunk
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers ↵megamage
and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk
2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-26 [7893] Fixed work chat guild commands that expect guild name in args. Now ↵megamage
guild name always must be in "". Author: VladimirMangos --HG-- branch : trunk
2009-05-26*Allow to use gm command to modify mob health.megamage
--HG-- branch : trunk
2009-05-19[7851] Fixed typo to allow work '.tele name' command.megamage
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'. Provide and use universal way for get locale and locale index for chat/console command use. Author: VladimirMangos --HG-- branch : trunk
2009-05-17 [7839] Rafactoring player targeting code in chat command and related ↵megamage
cleanups/improvments. * New extractOptFirstArg function for easy get 2 args in case option playe name as first arg. * New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name or if not provided by current seelction with error cases processing. * Property apply mute/unmute in case use different character name from loggined currently for account. * .reset commands can be used from console now * .repairitems comamnd can be used from console now but only to online player. Author: VladimirMangos --HG-- branch : trunk
2009-05-08[7803] Prevent ignore max money limit at use .modify money command. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-05-08[7796] Implement .lookup taxinode and .go taxinode commands. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
* This let get objects at map without reference to player or another object. * Simplify future implementation for per-map storage for like objects --HG-- branch : trunk
2009-04-15*Merge.megamage
--HG-- branch : trunk
2009-04-14Ticket system changes by Disassembler: (TC1 rev 1358)Machiavelli
- Change uint16 closed guid to uint64 - Add createtime field --HG-- branch : trunk
2009-04-14* Fix build 1358, my apologiesMachiavelli
--HG-- branch : trunk
2009-04-14Ticket system changes by Disassembler:Machiavelli
- Change uint16 closed guid to uint64 - Add createtime field --HG-- branch : trunk
2009-04-06*Fix typos in command Namego and Groupgo.Anubisss
--HG-- branch : trunk
2009-04-05[7613] Sort and rename functions for GM commands in code. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-03-28[7554] Prevent accepting wrong numeric args as 0.0f in .go zone command ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-03-22*Note some script id are changed. DB change may be needed.megamage
[7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args) Author: VladimirMangos * Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound) and for not depednet (PlayDirectSound) * Old Player::PlaySound function removed and uses need to be updated to WorldObject functions Note: function called for _source_ of sound in different from old function. * chat command .debug ps removed and .debug playsound can used for bother packects test: if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND. --HG-- branch : trunk
2009-03-19*Rename and sort some gm commands. By Vladimir.megamage
--HG-- branch : trunk
2009-03-18 [7487] Avoid attempt use InstanceSave data for non-dungeons. Author: ↵megamage
VladimirMangos Also check map existance and correctness at instance data loading. Removed unused and totally bugged InstanceMap::GetResetTime. --HG-- branch : trunk
2009-03-11 [7440] Use server-side only zone info. Optimize related calles in case ↵megamage
zone and subzone use. Author: VladimirMangos This in some cases make some zones not explorable if it not have server side data in current maps but not allow cheating with zone set from client. --HG-- branch : trunk
2009-03-10 [7439] Fix wrong liquid level in some places. Need reectract maps. ↵megamage
Author: DiSlord Remove some log on extract maps. Add liquid status log to .gps command --HG-- branch : trunk
2009-03-09*Restructured/Reordered Npc Commands Author: multiplexermegamage
--HG-- branch : trunk
2009-02-27[7353] Fixed problem with joining rated arena matches. Thanks to balrok for ↵megamage
help. Author: Triply --HG-- branch : trunk
2009-02-19 Drop Say/Yell/etc string versions.megamage
1) DB based string_id versions must be used. 2) for debug purposes raw WorldObject::MonsterSay/etc versions can be used Author: VladimirMangos --HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-12*Merge.megamage
--HG-- branch : trunk
2009-02-10 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.megamage
* Load homebind data early in Player::LoadFromDB and use instead initital race points in cases need some safe point if current coordinate broken by some reason. * Store BG entry point in to WorldLocation and simplify calls. * Set bg entry point at GM teleports to battleground for correct auto-recall position at battleground end. Author: VladimirMangos --HG-- branch : trunk
2009-02-10 [7252] Move all world global broadcast string (all arena/bg related) to ↵megamage
`mangos_string`. PLEASE, NOT USE string world broadcasts in real code. This function _only_ for debug purposes. Really allow with .debug bg start bg with 1 player. Added helps for some existed .debug commands. Author: VladimirMangos --HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
--HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-02-02[7221] Add output player names as sift-links in more chat commands. Author: ↵megamage
VladimirMangos Did not merge the part of HandleAccountSetGmLevelCommand. --HG-- branch : trunk
2009-02-02 [7219] Improvements ins shift-links work.megamage
* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages. * Support shift-links parsing withoyt '|c' color prefix * Many related code cleanups. Author: VladimirMangos --HG-- branch : trunk
2009-02-01 [7214] Phase system continue development - Commands and fixes.megamage
* Fixed creature/gameobject save from game (used in commands code only) * Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change. In creature/gameobject case change saved in DB. * Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link (work for objects loaded in game in command time). Author: VladimirMangos --HG-- branch : trunk