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path: root/src/game/Level3.cpp
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2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-26 [7893] Fixed work chat guild commands that expect guild name in args. Now ↵megamage
guild name always must be in "". Author: VladimirMangos --HG-- branch : trunk
2009-05-22[7874] Fix: possible runtime crash. Author: ApoCmegamage
--HG-- branch : trunk
2009-05-21Fix typo. Pointed by Aokromes, thx :)panaut0lordv
--HG-- branch : trunk
2009-05-21*Allow use gm command to set value for gobjects.megamage
--HG-- branch : trunk
2009-05-19[7851] Fixed typo to allow work '.tele name' command.megamage
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'. Provide and use universal way for get locale and locale index for chat/console command use. Author: VladimirMangos --HG-- branch : trunk
2009-05-18[7845] Implement reload support for creature eventAI tables. Author: evilstarmegamage
--HG-- branch : trunk
2009-05-17 [7839] Rafactoring player targeting code in chat command and related ↵megamage
cleanups/improvments. * New extractOptFirstArg function for easy get 2 args in case option playe name as first arg. * New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name or if not provided by current seelction with error cases processing. * Property apply mute/unmute in case use different character name from loggined currently for account. * .reset commands can be used from console now * .repairitems comamnd can be used from console now but only to online player. Author: VladimirMangos --HG-- branch : trunk
2009-05-10[7809] Replace repeating "remove cooldown and send update to client" code by ↵megamage
function call. Author: VladimirMangos --HG-- branch : trunk
2009-05-08 [7801] Apply damage mods from scripts or target state not in DealDamage ↵megamage
but in new function before send data to client. Author: VladimirMangos * Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0 * Fixed bug with ignore .die command and instant kill damage in some cases. --HG-- branch : trunk
2009-05-08[7796] Implement .lookup taxinode and .go taxinode commands. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-05-05 [7776] Completed implementation of CMSG_SPELLCLICK Author: arraimegamage
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to npc_spellclick_spells, otherwise you won't be able to use them --HG-- branch : trunk
2009-05-03[7748] Better use LANG_PLAYER_NOT_FOUND message in Modify Gender. Author: ↵megamage
AlexDereka --HG-- branch : trunk
2009-05-03[7747] Fixed crash in ModifyGender command. Author: Foksmegamage
--HG-- branch : trunk
2009-05-03[7745] Fixed gcc warnings. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-30*Update gobject state command.megamage
--HG-- branch : trunk
2009-04-29*Allow gm command to set other types of state.megamage
--HG-- branch : trunk
2009-04-29*Trigger spells after dealing damage by spell.QAston
*Take ammo for autorepeat spells. --HG-- branch : trunk
2009-04-29[7730] Some optimizantion and code style. Author: zhenyamegamage
--HG-- branch : trunk
2009-04-27[7720] Fixed crash at .character level use from console. Include GM name in ↵megamage
message for command target if report need. Author: VladimirMangos --HG-- branch : trunk
2009-04-27 [7715] Provided way for scripts set alternative gameobject state for ↵megamage
client show. Author: VladimirMangos Also use enum for gsmeobject states. --HG-- branch : trunk
2009-04-27[7714] Implement new command .character level for set level provided level. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-04-26*Fix CAST_INTURRUPT_PREVIOUS flag for eventai action castQAston
*Rewrite .reload all pet_spells command to make it reset actionbars correctly. --HG-- branch : trunk
2009-04-24 [7705] Rename some account/character related commands.megamage
* .lockaccount -> .account lock * .password -> .account password * .chardelete -> .character delete * .customize -> .character customize * .rename -> .character rename [7706] Rename command .plimit -> .server plimit Author: VladimirMangos --HG-- branch : trunk
2009-04-23*Fix frenzy and Ferocious Inspiration proc.QAston
*Add command .reset all pet_spells - use it if you still have problems with pet talents after recent revs changes (like pets with all talents for example) --HG-- branch : trunk
2009-04-22[7700] Implement ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL Author: DonTomikamegamage
--HG-- branch : trunk
2009-04-22[7696] Fixed compile warnings Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-21[7693] Allow use .revive command in console, support revive offline players. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-04-15*Merge.megamage
--HG-- branch : trunk
2009-04-14Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.raczman
--HG-- branch : trunk
2009-04-08[7628] Implement .reload for static achievement tables. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-04-07*Fix CRLF in Unit.h and Level3.cpp files.Anubisss
--HG-- branch : trunk
2009-04-07* Fix some freezes.QAston
* Fix freeze in HandleModMechanicImmunity- thanks for megamage for pointing this. --HG-- branch : trunk
2009-04-05*Merge.megamage
--HG-- branch : trunk
2009-04-05[7613] Sort and rename functions for GM commands in code. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-04-06*Update of aura system.QAston
--HG-- branch : trunk
2009-04-05Added reload command for spell_linked_spell DB tablemknjc
--HG-- branch : trunk
2009-04-03[7609] Trailing whitespace cleaning Author: fregharmegamage
--HG-- branch : trunk
2009-03-28[7558] Implement command: .learn all_mypettalents Author: VladimirMangosmegamage
Also output more correct messages at use .reset talents to pet --HG-- branch : trunk
2009-03-27*Fix some bugs of pet.megamage
--HG-- branch : trunk
2009-03-26[7548] Fixed some commands by replacing !args with !*args check Author: arraimegamage
--HG-- branch : trunk
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-03-21[7509] Use defines instead explcit value for talent rank cound (in general ↵megamage
and for pets) Author: VladimirMangos --HG-- branch : trunk
2009-03-21 [7503] Implement proper (not 2 level limited) help.security set for chat ↵megamage
commands and subcommands. Update some commands data. Author: VladimirMangos * Now `command` table loading set data for any use subcommand levels * Errors output for not existed in code commands at related data loading from table. * Detail log level report outout about overwrited security level for loaded chat command data. Using this functionality found and fixed/update data for `command` in mangos.sql NOTE: some command security levels changed. Thank you to benemorius for pointing to this security problem. --HG-- branch : trunk
2009-03-21* Implement ".server set closed on/off" command to allow/deny new ↵XTZGZoReX
connections to the world. --HG-- branch : trunk
2009-03-20*Fixed crash caused by .distance command. By arrai.megamage
--HG-- branch : trunk
2009-03-19*Set totem slot to 4 but total summon slot to 6.megamage
*Fix build. --HG-- branch : trunk
2009-03-19*Update gameobject visual and command. By Vladimir.megamage
--HG-- branch : trunk
2009-03-19*Rename and sort some gm commands. By Vladimir.megamage
--HG-- branch : trunk
2009-03-14*Fix debug command setbit.megamage
--HG-- branch : trunk