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Map.cpp
Age
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Author
2009-09-15
[8500] Fixed long existed bug with vmaps unloading.
Chaz Brown
2009-09-14
Backed out changeset d3fe2d6d504a (please test your patches thoroughly before...
maximius
2009-09-14
*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
maximius
2009-09-13
*Missed a Boss Emote Command change
maximius
2009-09-13
*Event Hooks (OnLogin, OnLogout, OnPVPKill) by Hawthorne
maximius
2009-09-09
*Some GUID cleanup, don't want any Linux crashes ;) (thanks Zor)
maximius
2009-08-30
*More verbose EAI output messages.. this should probably be double-checked fo...
maximius
2009-08-29
*Remove some log spams.
megamage
2009-08-25
*Delete object after map update. This will make mtmap safer.
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-19
*Add script lock for ScriptsProcess() because some bad scripts may cause dead...
megamage
2009-08-18
*Fix a crash by looting player's corpse when the bg is unloaded.
megamage
2009-08-18
*more area flags for Dalaran By raven_coda
megamage
2009-08-14
*Fix the crash caused by map::removing does not really resetmap
megamage
2009-08-13
*Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know what...
megamage
2009-08-12
*Rewrite and simplify sendmessagetoset functions. This fixes the bug that pla...
megamage
2009-08-12
*first remove corpse from world then resetmap
megamage
2009-08-12
*Fix a crash caused by corpses.
megamage
2009-08-11
*Fix a crash caused by setmap.
megamage
2009-08-11
*ResetMap for worldobjects when map is deleted.
megamage
2009-08-11
*Only use m_isWorldObject to check if an object is in grid or world.
megamage
2009-08-11
*Fix a crash since the last rev.
megamage
2009-08-10
*Cleanup about deleting player.
megamage
2009-08-09
*Add an assert in removeunitfromnotify
megamage
2009-08-08
*Fix a crash caused by relocationnotify
megamage
2009-08-06
*Fix the bug that players get stuck after teleported out of bg.
megamage
2009-08-06
*Add SpellCasterAI as a framework for casting only units (like ebon gargoyle ...
QAston
2009-08-06
*Try to fix the crash caused by invalid map pointer of player.
megamage
2009-08-01
*Fix a typo.
QAston
2009-08-01
*Do not remove player reference to map on player remove from map.
QAston
2009-08-01
*Improvements in map managing.
QAston
2009-07-31
[8272] Fixed typos in world 'height' by code. Author: Sorya
megamage
2009-07-31
[8252] Move DB scripting code from global World to Map. Author: Ambal
megamage
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-07-09
*Allow to fish in shallow water.
aven_coda
2009-07-01
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...
megamage
2009-06-17
[8031] Move player update code to Map::Update. Author: Ambal
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-14
[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. Author: tomrus88
megamage
2009-06-10
*A missing part of the last rev.
megamage
2009-06-10
*Move relocation notify back to map class so that mtmap can work better.
megamage
2009-06-10
*Fix a crash in relocation notify.
megamage
2009-06-09
*Fix the bug that players cannot see anything in instance.
megamage
2009-06-09
*Fix the bug that relocation notify is called twice.
megamage
2009-06-09
*Fix a crash caused by 3881. Please do not use any revs between this and 3881.
megamage
2009-06-09
*Update relocation notification code. Always store pointers instead of guids.
megamage
2009-06-07
*Do not allow two side emote.
megamage
2009-06-05
*Add some debug info to find crash bug caused by player Notify()
megamage
2009-05-31
[7918] Improve portability in work with uint64 string format specifiers a...
megamage
2009-05-31
Mangos [7911]. Author: tomrus88
megamage
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