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path: root/src/game/MotionMaster.cpp
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2009-09-14Backed out changeset d3fe2d6d504a (please test your patches thoroughly ↵maximius
before getting me to push them ogeraisi) --HG-- branch : trunk
2009-09-14*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)maximius
--HG-- branch : trunk
2009-08-30*Fix the lurker below. Thanks to rat.megamage
--HG-- branch : trunk
2009-08-29*More update about positions.megamage
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite. --HG-- branch : trunk
2009-08-29*Handle creature rotation using movement generator. Please tell me if this ↵megamage
breaks any script. --HG-- branch : trunk
2009-05-21*Set reactpassive when creature is calling for assistance.megamage
--HG-- branch : trunk
2009-05-21*Fix a infinite loop introduced in 3444.megamage
--HG-- branch : trunk
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
--HG-- branch : trunk
2009-05-12*Move MoveFollow owner from MoveTargetedHome to enterevademode.megamage
--HG-- branch : trunk
2009-05-03*Fix a crash caused by feedpet.megamage
*Also have delay for jump spells. --HG-- branch : trunk
2009-04-12*Merge.megamage
*One rev skipped: Fixed exploit with several spells being casted on pet with no de-buff applied. Author: Elron. --HG-- branch : trunk
2009-04-12*Do not allow chase/follow self.megamage
--HG-- branch : trunk
2009-04-12*Fix the bug that minipet does not follow owner.megamage
--HG-- branch : trunk
2009-04-11*Implement spell Disengage and Death Grip.megamage
--HG-- branch : trunk
2009-04-07* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *XTZGZoReX
--HG-- branch : trunk
2009-04-06*Update creature formation code.megamage
--HG-- branch : trunk
2009-04-06*CreatureGroups fixed and improoved. By TrullyONEmegamage
- Multimap support for instances added. - Removed redundant group checks. - New movement rules (bool group formed/dismissed added). - uint32 Creature::GroupID replaced with CreatureGroup pointer. --HG-- branch : trunk
2009-03-23*Add new log level "crash alarm" to record very dangerous errors.megamage
--HG-- branch : trunk
2009-03-23*Allow knockback creatures.megamage
--HG-- branch : trunk
2009-03-21*Set default movement as follow movement for charmed/pet when enterevademode.megamage
--HG-- branch : trunk
2009-03-15*Fix a bug that mobs do not return home after wipe.megamage
--HG-- branch : trunk
2009-03-04*Fix the bug that sheep attacks people.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
--HG-- branch : trunk
2009-02-08Fixed crash when MotionMaster's Clean or ExpireMovement called from ↵megamage
MovementGenerator update. Original patch by ApoC. Backport from 308. --HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-01-17*Fix a crash bug caused by motionmaster.megamage
*Fix charge movement. --HG-- branch : trunk
2009-01-17*Fix some bugs about movement.megamage
--HG-- branch : trunk
2009-01-17*Update flee and confuse movement.megamage
--HG-- branch : trunk
2009-01-16*Update of MotionMaster.megamage
--HG-- branch : trunk
2008-12-22*The last merge from Mangos TBC. Update to Mangos v0.12.megamage
--HG-- branch : trunk
2008-12-19*Movement Generators standardization.shadowu@mail.bg
- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance) - Fixed when creature entering in combat not count this as StoppedByPlayer. - Random Movement Generator - added support for creating custom spawndist during the game. - Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location). - Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2. - Home and Random movements no more using RespawnCoords(Home Position has implemented) - Fixed bug when creature is moving on path and enter combat, after that returns to spawn position. -Typo fix in Confused Movement Generator --HG-- branch : trunk
2008-12-17*Small typo fixes. After this update leader's GUIDS in CreatureGroups must ↵shadowu@mail.bg
be added also as group member GUIDS. --HG-- branch : trunk
2008-12-09*Merge to solve EOL issue.megamage
--HG-- branch : trunk
2008-12-10Featuring a rewritten waypoint movement with more options, optimised code ↵MeanMachine@MeanMachine-PC
and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830 --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir) * Fix auth login queue. Author: Derex * Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak * Fixed some format arg type/value pairs. Other warnings. Author: Vladimir * [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir NOTE: Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
--HG-- branch : trunk
2008-10-09[svn] * Updated to 6743 and 685Neo2003
Moved language id used by Arena to a higher place to solve conflicts Added the empty script folders --HG-- branch : trunk rename : 6731-680 => 6743-685
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk