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path: root/src/game/Object.cpp
AgeCommit message (Collapse)Author
2009-03-06*Merge.megamage
--HG-- branch : trunk
2009-03-05*Disable charmed/possessed creature AI.megamage
*Use general react states to replace charminfo react states. --HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-02*Fix a crash.megamage
--HG-- branch : trunk
2009-02-26*Merge.megamage
--HG-- branch : trunk
2009-02-26*Fix a crash.megamage
--HG-- branch : trunk
2009-02-26*Update active object code.megamage
--HG-- branch : trunk
2009-02-26*Fix a crash caused by far sight spells.megamage
--HG-- branch : trunk
2009-02-25*Update active object code. By VladimirMangos.megamage
--HG-- branch : trunk
2009-02-25*Fix some crash bugs.megamage
--HG-- branch : trunk
2009-02-24*Merge.megamage
--HG-- branch : trunk
2009-02-24*Clean up of summoning pet spells.megamage
--HG-- branch : trunk
2009-02-24*Try to fix some crash bug related to grid.megamage
--HG-- branch : trunk
2009-02-22*Merge.megamage
--HG-- branch : trunk
2009-02-22*Check IsInWorld() when calling GetMap() in RemoveFromWorld(). This may fix ↵megamage
some crash bugs. --HG-- branch : trunk
2009-02-21 [7311] Divide MessageChatLocaleCacheDo to specialized helper classesmegamage
1) LocalizedPacketDo (allocate and cache packets for locale indexes) 2) MonsterChatBuilder (prepare monster chat message packet for specific locale index) Author: VladimirMangos --HG-- branch : trunk
2009-02-20[7310] Fixed name localization in whisper message. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-02-20*Merge.megamage
--HG-- branch : trunk
2009-02-19*Fix a crash caused by summon_type_possess.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-12*Merge.megamage
--HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
--HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-01-28*Fix broken chain spells.megamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-02-02Fixed client crash. Author: tomrus88megamage
--HG-- branch : trunk
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
--HG-- branch : trunk
2009-01-29*Merge.megamage
--HG-- branch : trunk
2009-01-24*Update to Mangos 7158.megamage
--HG-- branch : trunk
2009-01-22*Update to Mangos 7151.megamage
--HG-- branch : trunk
2009-01-16Update to Trinity 863.megamage
--HG-- branch : trunk
2009-01-15Fix cross faction interactionParadox
--HG-- branch : trunk
2009-01-12*Update to Trinity 843.megamage
--HG-- branch : trunk
2009-01-09*Fix the bug caused by funtions with the same name.megamage
--HG-- branch : trunk
2009-01-09*Merge.megamage
--HG-- branch : trunk
2009-01-08*Update of spell target selection.megamage
--HG-- branch : trunk
2009-01-04*Add some missing contents in previous commits.megamage
--HG-- branch : trunk
2009-01-02*Update to Mangos 7006.megamage
--HG-- branch : trunk
2008-12-30*Update to HG 714.megamage
--HG-- branch : trunk
2008-12-30*Update waypoint movement code. Also fix Linux build.megamage
--HG-- branch : trunk
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
--HG-- branch : trunk
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
--HG-- branch : trunk
2008-12-19*Movement Generators standardization.shadowu@mail.bg
- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance) - Fixed when creature entering in combat not count this as StoppedByPlayer. - Random Movement Generator - added support for creating custom spawndist during the game. - Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location). - Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2. - Home and Random movements no more using RespawnCoords(Home Position has implemented) - Fixed bug when creature is moving on path and enter combat, after that returns to spawn position. -Typo fix in Confused Movement Generator --HG-- branch : trunk
2008-12-18*Fix build in Windows.megamage
--HG-- branch : trunk
2008-12-18*Fix build in Linux.megamage
*Fix a bug of bloodboil. By Anubisss. --HG-- branch : trunk
2008-12-15*Fix a typo that makes no trigger can be summoned.megamage
--HG-- branch : trunk
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
*Skipped rev: rev 6893, some code about waypoint movement. --HG-- branch : trunk