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path: root/src/game/ObjectMgr.cpp
AgeCommit message (Expand)Author
2010-03-12Move vehicle accesories to DB.Spp
2010-03-10Overlooked ObjectMgr changes to reflect group table structure updates. Fixes ...Machiavelli
2010-03-10Fix crash in group loading.Spp
2010-03-10Removed forgotten nonexistent colums from a query. Thank Aokromes for pointin...Xanadu
2010-03-07fix my typosilver1ce
2010-03-07check creature's base stats table in more proper waysilver1ce
2010-03-02Move initialization of m_GMticketid to avoid random numbers being assigned if...p0wer
2010-03-03changes in creature base stats storagesilver1ce
2010-03-03store unit's level in uint8 formatsilver1ce
2010-03-03add creature expansion checksilver1ce
2010-03-02* Add support for sending quest completion textBrian
2010-02-25Add new flagged column to access_requirement to set instances opened/closed.Tartalo
2010-02-23Through DB you can now disable password changing by non-gm's simply by changi...p0wer
2010-02-23Fix typo in core bootup where it incorrectly displays an error message and re...p0wer
2010-02-18* CRLF to LFBrian
2010-02-18* Optimized guild and arena team loading at startupDarkrabbit
2010-02-18* Properly display missing vehicle IDs on startupBrian
2010-02-17* Add error checking for vehicle IDs that are in creature_template but don'tBrian
2010-02-16* Add support for CONDITION_QUEST_NONE (14) as a loot condition and gossipBrian
2010-02-15Removed stupid/not needed file Spellid.h.n0n4m3
2010-02-15Fix some problem with Guild Bank after switch to client version 3.3.2, also c...n0n4m3
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-02-05A great purge of obsolete macros.Xanadu
2010-02-01*drop spell_elixir tableQAston
2010-01-31*Add support for spells in npc_trainer table with multiple SPELL_EFFECT_LEARN...QAston
2010-01-29* Added check in ObjectMgr to allow RewSpellCast=-1. Thanks QAstonBrian
2010-01-23Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(...Anubisss
2010-01-21* Backed out changeset c7c6faf26cbdBrian
2010-01-21* Add support for basedmg and baserangeddmg values in creature_classlevelstats.win32
2010-01-18*Remove some of no longer needed debug code.QAston
2010-01-18*Add some debug info to trac reason of assertion fail in Unit destructor.QAston
2010-01-16Updated copyright for new year.n0n4m3
2010-01-16Some replacements .count to .find for better performance - original patch by ...n0n4m3
2010-01-16Fix a mem leak in ObjectMgr::LoadWaypointScripts(), http://pastebin.com/f701c...Anubisss
2010-01-15* Update structure for SMSG_ADDON_INFO and add some sort of basic handling fo...XTZGZoReX
2010-01-14* Set creature_template.unit_class to 1 (UNIT_CLASS_WARRIOR) if the value is ...XTZGZoReX
2010-01-14* creature_template.unit_class cannot be 0 - added check for this.XTZGZoReX
2010-01-11* Fix crash when there's no creature_classlevelstats entry for a creature level.XTZGZoReX
2010-01-10* Add support for base armor values in creature_classlevelstats.XTZGZoReX
2010-01-10*cleaned up SharedDefinesRat
2010-01-10Update aura system:QAston
2010-01-01Make the core boot alot cleaner. Fix some formating. Make custom attributes f...p0wer
2009-12-31Update DBCFilesCount to the current amount of DBC files. Also, if locale tabl...p0wer
2009-12-29* Remove useless CheckDB functionality. This does not belong in core in any s...XTZGZoReX
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-22Also add expansion and unit class to debug output when base stats for creatur...Machiavelli
2009-12-22* More DB tweaks:XTZGZoReX
2009-12-22* Better way to do the check in rev 6697.XTZGZoReX
2009-12-21* Added back support for 1000 value to indicate unlimited stacking inBrian