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Spell.h
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Author
2009-08-29
*More update about positions.
megamage
2009-08-29
*Make position as a class;
megamage
2009-08-27
*Correctly process more movement packets. Author: VladimirMangos
megamage
2009-08-27
*Use one dynobj to handle multiple aura effects.
megamage
2009-08-23
*Some update of spell target selection.
megamage
2009-08-22
*Consider target size for AOE spells.
megamage
2009-08-19
[8381] Some refactoring work in Unit::m_currentSpells code. Author: Vladi...
megamage
2009-08-14
*Add Dual Spec support, original by EnderGT, thanks to Thyros and XTElite1 fo...
maximius
2009-08-11
*Cleanups and obsolete spell handlers remove.
QAston
2009-07-30
[8220] Implement SPELL_EFFECT_PLAY_MUSIC(132) Author: evilstar
megamage
2009-07-23
*Creature eventAI cancast power check - by smellbee.
QAston
2009-07-01
[8089] Implement SPELL_EFFECT_CHARGE2(149), more correct monster flags us...
megamage
2009-06-29
*Implement aura rank selection for aoe auras casted by player
QAston
2009-06-24
*Fix Ferocious Bite energy to dmg conversion
QAston
2009-06-23
[8069] Fixed copy/paste mistake in achievement error output. Author: Saeba
QAston
2009-06-17
[8030] Fixed spell 64901 work and related target selection code refactori...
megamage
2009-06-15
*Merge.
megamage
2009-06-15
*Fix a bug that dark rider of dk quest cannot be attacked.
megamage
2009-06-15
*Fix dead loop in proc system.
QAston
2009-06-14
[8008] Fixed SMSG_RAID_INSTANCE_MESSAGE opcode. Author: tomrus88
megamage
2009-06-10
[7983] Make static Spell::SendCastResult accessable from script DLL. Author: ...
megamage
2009-06-08
[7980] Implement item use target requirements store and check (new table ...
megamage
2009-06-08
* Fix bug that potions and other energize effects make client display twice a...
Machiavelli
2009-06-07
Calculate spell critical hit chance at spell cast instead spell hit. Patch by...
krz
2009-06-06
*Update spellmod system
QAston
2009-05-25
*Move some random generator functions to map class: functions in map/object/m...
megamage
2009-05-21
*Implement spell effect wmo damage.
megamage
2009-05-20
*Record target live state at filltarget and check live state at doeffect.
megamage
2009-05-17
*Update proc system.
QAston
2009-05-16
*Do not allow positive AOE affect totem.
megamage
2009-05-14
*Add some distance check functions. By VladimirMangos.
megamage
2009-05-10
*Use better summon positions for summon spells with more than one summons. (S...
megamage
2009-05-10
[7808] Move corpse search code in function with template arg for class-ch...
megamage
2009-05-08
*Update some spell attr flag. Use better way to check IsRangedSpell and Unaff...
megamage
2009-05-03
*Fix a crash caused by feedpet.
megamage
2009-05-02
*Merge.
megamage
2009-05-02
*Update spell selection.
megamage
2009-05-02
*Merge.
megamage
2009-05-02
*Update spell selection.
megamage
2009-04-30
*Simplify function dospellhitontarget.
megamage
2009-04-29
*Trigger spells after dealing damage by spell.
QAston
2009-04-29
*Allow custom spell to change radius mod.
megamage
2009-04-27
*Some update of summon effect code.
megamage
2009-04-25
*Fix deadly brew.
QAston
2009-04-22
*Fix build.
megamage
2009-04-22
[7699] Avoid implicit convertion enum constant value to 'uint32 const&' i...
megamage
2009-04-20
*Move unsummon statue and pet code to spell::finish
QAston
2009-04-19
*Fix a bug that pet/charmed cannot AOE neutral creatures.
megamage
2009-04-19
[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightg...
megamage
2009-04-19
*Merge.
megamage
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