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path: root/src/game/SpellAuras.cpp
AgeCommit message (Expand)Author
2009-05-06[7788] Implement item 40711 effect. Author: DEN_Northmegamage
2009-05-06*Fix a crash caused by vehicle.megamage
2009-05-06*Fix chains of iceQAston
2009-05-06*Update Naxx scripts.megamage
2009-05-05 [7776] Completed implementation of CMSG_SPELLCLICK Author: arraimegamage
2009-05-05*Fix the spell power coefficient and the SpellFamilyFlags in Power Word: Shie...Anubisss
2009-05-04 [7761] GuildBankTabPrice vector is replaced by an array. Author: zhenyamegamage
2009-05-04*Fix chains of iceQAston
2009-05-04*Do not take ammo for shockwaveQAston
2009-05-03*Update some procflags for 309.QAston
2009-05-03*Fix grounding totem.QAston
2009-05-02*Fix mind sear.megamage
2009-05-03*Fix target selection for wild growth and circle of healingQAston
2009-05-02Handle spell effects in order from dbcsQAston
2009-05-02*More correct handling of fly mod auras.QAston
2009-05-01*Merge.megamage
2009-05-01*Fix the bug that shapeshift can remove blind.megamage
2009-04-29[7734] Implement spell 58204 and 58205 used in DK introduction quest. Author:...megamage
2009-04-29[7731] Some code cleanups, warrning fixes. Author: VladimirMangosmegamage
2009-04-29*Allow custom spell to change radius mod.megamage
2009-04-27[7716] Fixed some typos and possible crashes. Author: AlexDerekamegamage
2009-04-27 [7715] Provided way for scripts set alternative gameobject state for clie...megamage
2009-04-26*Set correct energy regeneration from FurorQAston
2009-04-25*Fix deadly brew.QAston
2009-04-25*Trigger offhand hit for WhirlwindQAston
2009-04-23[7701] Move explicit healing repeating code to DealHeal functions. Author: Tr...megamage
2009-04-22*Merge.megamage
2009-04-21*Fix the bug that some mount spells show two mounts, one on the other.megamage
2009-04-21*Fix broken threat mod auras. Now players can gain correct threat.megamage
2009-04-21Added a Spell for KilJaeden (need it later)Andy@conmuc-l03
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
2009-04-20*Remove unused code.megamage
2009-04-20*Merge.megamage
2009-04-20*Make hots not proc like dotsQAston
2009-04-20*Move unsummon statue and pet code to spell::finishQAston
2009-04-20*Prevent useless area aura reapplying in some casesQAston
2009-04-20*Correct check range for totem area auras.QAston
2009-04-20*Fix a crash caused by stealth aura remove itself.megamage
2009-04-20Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved f...QAston
2009-04-19*Remove stealth when unit gets hitQAston
2009-04-19*Fix a crash caused by farsight spells.megamage
2009-04-19workaround for demoshout & piercing howl to remove stealthAndy@conmuc-l03
2009-04-19*Fix build.megamage
2009-04-19*Always remove aura when charge becomes 0 in dropcharge.megamage
2009-04-19[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightg...megamage
2009-04-19*Merge.megamage
2009-04-19*Fix compile.QAston
2009-04-19*Some changes to pet spell learning-now pet passives should work.QAston
2009-04-19*Send overkill messages to client.QAston
2009-04-19*Send overheal amount to client.QAston