aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2009-02-11*Implement spellhaste mod for Channeled spells.QAston
2009-02-11 [7264] Use AP fields as signed integermegamage
2009-02-11 Fix apply SPELLMOD_MULTIPLE_VALUE for SPELL_AURA_MANA_SHIELD drainmegamage
2009-02-11 [7263] Fixed AP calculation in some casesmegamage
2009-02-11*Small code cleanup, try to fix crash.QAston
2009-02-10[7260] Fixed access to uninitilized fields in FleeingMovementGenerator and Cr...megamage
2009-02-09[7244] Fixed affecting of positive spells critical chances by scripted critic...megamage
2009-02-09Replace tabs with spaces in more files.Paradox
2009-02-05*Update linked spell. Add new type: linked aura.megamage
2009-02-05*Fix a typo that makes linked spells not work.megamage
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-02-04*Do not check range weapon skills for paladin. This fix the bug that flying h...megamage
2009-02-02* Fix Hunters Mark, prevent target from going stealth/invis for caster of mark.biglad
2009-01-30*AI structure update.megamage
2009-01-30*Fix some bugged AI which cause creatures enter evade mode repeatedly.megamage
2009-01-28*Fix the bug that critters do not enterevademode.megamage
2009-01-28*Fix critter AI.megamage
2009-01-28*Fix the bug that event ai mobs sometimes chase victims even when polymorphed.megamage
2009-01-25*Fixed aura interrupting when damage is absorbed - by _krzBlaymoira
2009-01-22*Fix fishing and Eagle eye.QAston
2009-01-21*Move SelectHostilTarget() to class Creature and return getVictim() directly.megamage
2009-01-21*Fix rain of fire.QAston
2009-01-20*Fix bug with mindcontrol when aura interrupted on target is still on casterQAston
2009-02-07*Handle SPELL_AURA_MOD_ENEMY_DODGE, make commanding shout heal for hp increas...QAston
2009-02-07*Handle SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL and SPELL_AURA_MOD_AURA_DURATI...QAston
2009-02-07*Fix Expose Weakness and similar auras.QAston
2009-02-07*Handle aura SPELL_AURA_MOD_BLOCK_CRIT_CHANCE.QAston
2009-02-06*Handle aura SPELL_AURA_MECHANIC_IMMUNITY_MASK.QAston
2009-02-06*Merge.megamage
2009-02-06*Handle aura SPELL_AURA_MOD_HOT_PCT.QAston
2009-02-06*Some code optimize.QAston
2009-02-06*Fix Target Unit Raid.QAston
2009-02-06*Fix aura sending to 303 client.QAston
2009-02-04*Merge.megamage
2009-02-04*Merge.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-02-03*Merge.megamage
2009-02-03*Handle SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL and SPELL_AURA_MOD_IGNORE_TARGET_...QAston
2009-02-03*Handle disarm offhand and ranged weapon, since now disarm affects all bonuse...QAston
2009-02-02*Merge.megamage
2009-02-02*Handle SPELL_AURA_MOD_WEAPONTYPE_IGNORE_TARGET_RESISTANCE and new spellmods.QAston
2009-02-02*Fix spell 53590 and it's other ranks.QAston
2009-02-02*Fix a typo in prev commitQAston
2009-02-01 [7210] Implement shaman 51505 and ranks crit, and work 55447 glyphmegamage
2009-02-01 Add some function for find/remove aura and use it in some casesmegamage
2009-02-01 Add custom chance for some spells in 16180 and ranks (added in 308)megamage
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
2009-01-31*Update to Mangos 7206.megamage
2009-01-31*Merge.megamage