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Unit.cpp
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Author
2009-08-30
*Make Unit::GetSpeed return correct value for creatures/players
maximius
2009-08-30
*More updates to Rate.MoveSpeed, thanks megamage
maximius
2009-08-30
*Should fix some things with Rate.MoveSpeed, thanks megamage
maximius
2009-08-30
*Add Rate.MoveSpeed (aka speedpatch) to core
maximius
2009-08-29
*More update about positions.
megamage
2009-08-29
*Don't show lootable animation without loot. By WarHead
megamage
2009-08-29
*Handle creature rotation using movement generator. Please tell me if this br...
megamage
2009-08-29
*Make position as a class;
megamage
2009-08-28
*Fix Gift of the Naaru for classes other than shaman.
QAston
2009-08-28
*Fix a crash caused by gm command .object move and so on
megamage
2009-08-28
*Add 3.3% spellpower coeff to Thorns.
QAston
2009-08-28
*Update spell_proc_event entry for Bloodsurge.
QAston
2009-08-28
*Allow SPELL_AURA_ABILITY_PERIODIC_CRIT to make PERIODIC_LEECH auras crit.
QAston
2009-08-28
*Update flame levi script. Allow player to shoot down pyrite container and re...
megamage
2009-08-28
*Fix improved devouring plague.
QAston
2009-08-28
*Fix Improved Insect Swarm - original patch by Zor
QAston
2009-08-27
*Implement spell savage defense. By Vladimir
megamage
2009-08-27
[8424] Added support for strict chatmessage validation Author: arrai
megamage
2009-08-27
*Use one dynobj to handle multiple aura effects.
megamage
2009-08-27
*Better check to decide if a vehicle should be dismissed.
megamage
2009-08-27
*A missing part of last rev.
megamage
2009-08-27
*Add `spell_dbc` table to store dbc entries not present in client
QAston
2009-08-26
*Add an assert.
megamage
2009-08-26
*Some clean up and add debug info to find the reason of crash.
megamage
2009-08-26
*Fix a crash caused by area aura. Thanks to nanouniko
megamage
2009-08-26
*Use MECHANIC to check if an aura is a movement impairing aura. By thenecroma...
megamage
2009-08-25
*Always remove riding aura when exit vehicle.
megamage
2009-08-25
*Fix the bug that respawned vehicle is not usable.
megamage
2009-08-25
*[Fix] Priest Tier 6 Trinket (Ashtongue Talisman of Acumen). By Farah
megamage
2009-08-26
* Unmount player before entering vehicle
Machiavelli
2009-08-25
*Reapply rev [3274]. It was backoutted due to some reason but was not reappli...
megamage
2009-08-25
*Fix a crash.
megamage
2009-08-24
*Some update of aura system. Remove unnecessary variables and parameters from...
megamage
2009-08-24
*Handle some spell specific which is both food and drink. Source: Mangos
megamage
2009-08-24
[8394] Fixes for some non-self only positive spells. Author: VladimirMangos
megamage
2009-08-24
*Fix the wrong calculation in spell target selection.
megamage
2009-08-23
*Allow vehicles to regenerate energy.
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-24
*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it wi...
Rat
2009-08-23
* Do not calculate resist chance twice in spells.
Machiavelli
2009-08-23
*Fix Glyph of Innervate
Nevan
2009-08-23
*Rename some ai functions.
megamage
2009-08-23
*Fix Incanter's Absorption. Thanks to kaxap
megamage
2009-08-23
*Fix Glyph of Starfire
Nevan
2009-08-23
*Update rules of aura stack.
megamage
2009-08-23
* Fix a typo
Machiavelli
2009-08-23
* Correctly calculate spell resist after spell hit check
Machiavelli
2009-08-23
* Correctly show 'miss' when a spell is missed instead of resist, by Themris
Machiavelli
2009-08-23
*Update flame leviathan script.
megamage
2009-08-23
*Some update of spell target selection.
megamage
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