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path: root/src/game/Unit.cpp
AgeCommit message (Collapse)Author
2009-03-28Fix typo in spell block chance calc Author: pasdVnmegamage
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2009-03-28*Exit vehicle when players or vehicles are dead. This may fix some crash.megamage
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2009-03-28*Fix broken pet-related spells.megamage
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2009-03-27*Fix some bugs of pet.megamage
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2009-03-27*Fix some client issues about pet.megamage
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2009-03-26*Merge.megamage
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2009-03-26*Do not interrupt channel when persistent aura is removed.megamage
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2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-03-26*Fix broken single spell immune.megamage
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2009-03-25*Fix a crash caused by pet.megamage
*Make pet class derived from guardian class. --HG-- branch : trunk
2009-03-25[7538] Hide some implementation details for reputation/forced faction ↵megamage
reaction. Author: VladimirMangos --HG-- branch : trunk
2009-03-25*Merge.megamage
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2009-03-25*Do not allow to add/remove obj to/from world more than once.megamage
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2009-03-25*Fix build. Sorry.megamage
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2009-03-25* Fix build.XTZGZoReX
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2009-03-25*Only set guardian's ownerguid in setpet.megamage
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2009-03-24*Try to fix a crash bug.megamage
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2009-03-24*Set interrupt aura with remove cancel.megamage
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2009-03-24*Do not proc anything for aura remove type = delete.megamage
*Use delete type for duel complete. --HG-- branch : trunk
2009-03-24*Make sure the a player can only have one viewpoint.megamage
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2009-03-23*Fix some crashes possibly related to vehicles.megamage
*Fix a bug that client crashes when seer is far away from caster. --HG-- branch : trunk
2009-03-23*Fix a crash caused by RemoveSpellsCausingAuraWithDispel.megamage
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2009-03-23*Update dispel code and fix crash related to it. Thanks to megamage.QAston
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2009-03-22*Fix kill command-by pasdVn.QAston
*Fix tidal force. --HG-- branch : trunk
2009-03-22*Backport blood frenzy fix from TC2.QAston
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2009-03-22*Fix a crash in latest rev.QAston
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2009-03-22*Fix blood frenzy remove (and possibly some other ↵QAston
SPELL_AURA_ADD_TARGET_TRIGGER auras too). *Fix some problems with Cut to the Chase. --HG-- branch : trunk
2009-03-21*Fix a crash caused by possessing pet.megamage
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2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
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2009-03-21*Remove assert before the work on summon system is finished. This fix the ↵megamage
assert crash. --HG-- branch : trunk
2009-03-21*A temp fix for the bug that dismiss pets cause crash.megamage
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2009-03-21*Fix area auras cast in party.QAston
*Fix damage amount of stacked auras. --HG-- branch : trunk
2009-03-21*Set default movement as follow movement for charmed/pet when enterevademode.megamage
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2009-03-21*Update summon system. Show pet bar for guardians. Allow multiple ↵megamage
charms/guardians. --HG-- branch : trunk
2009-03-21*Remove not needed codeBlaymoira
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2009-03-20*Do not delete charminfo for guardian.megamage
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2009-03-20*Fix some out-of-range array indices of totem slot and charm spell slot.megamage
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2009-03-20*More work on summon system.megamage
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2009-03-20Fix weapons speed.QAston
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2009-03-20*Fix Focused Magic.QAston
*Make Presence of Mind no longer trigger Arcane Power. *Apply correct calculation for SPELLMOD_PROC_PER_MINUTE. *Fix divine shield positivity. --HG-- branch : trunk
2009-03-19[7497] Remove auras from GO owner at remove connected owned th this spell ↵megamage
GO. Author: VladimirMangos --HG-- branch : trunk
2009-03-19*Fix Area auras for target without a party.QAston
*Fix Improved soul leech and correct procflags for soul leech. --HG-- branch : trunk
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
*Make minipet as tempsummon instead of pet. Make totem as tempsummon. --HG-- branch : trunk
2009-03-19*Move Overkill and Master of Subtlety to procflag and fix some issues with them.QAston
*Proc Shattered Barrier only on aura destroy. *Fix some possible issues with aura stackamount display. --HG-- branch : trunk
2009-03-18*Allow spells to summon vehicles.megamage
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2009-03-18*Merge.QAston
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2009-03-18Backed out changeset eb07c8f645e8QAston
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2009-03-18* Apply aura SPELL_AURA_ABILITY_IGNORE_AURASTATE for damage bonuses.QAston
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2009-03-17*Allow triggered spells with spellfamilyflags to trigger other ones if ↵QAston
spellprocevent for triggering aura has specified spellfamily. --HG-- branch : trunk
2009-03-17*Revert Damage Shield fix.QAston
--HG-- branch : trunk