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path: root/src/game/Unit.h
AgeCommit message (Expand)Author
2009-04-27[7723] New AI call EnterCombat called at enter creature to combat (and re-ent...megamage
2009-04-25*Fix deadly brew.QAston
2009-04-25*Some update of vehicle code.megamage
2009-04-23[7701] Move explicit healing repeating code to DealHeal functions. Author: Tr...megamage
2009-04-22[7697] Interrupt casting at enter to evade mode. Author: VladimirMangosmegamage
2009-04-22*Fix some bugs about vehicle.megamage
2009-04-21*Fix some bugs about vehicle.megamage
2009-04-21*Fix a crash of vehicle.megamage
2009-04-20Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved f...QAston
2009-04-19*Fix a bug that pet/charmed cannot AOE neutral creatures.megamage
2009-04-19*Always remove aura when charge becomes 0 in dropcharge.megamage
2009-04-19[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightg...megamage
2009-04-19*Merge.megamage
2009-04-19*Send overheal amount to client.QAston
2009-04-19*Update castcustomspell(). Allow change other spell values than basepoints.megamage
2009-04-18*Merge.megamage
2009-04-18*Fix visibility update bug of long-distance teleport.megamage
2009-04-17*Some work on vehicles.megamage
2009-04-16*Use safer method to check if any auras were removed while aura updateQAston
2009-04-15*MergeQAston
2009-04-15Backed out changeset 77ac33a3948b - it caused problems with some channeled sp...QAston
2009-04-13*Fix T.N.T proc chanceQAston
2009-04-13*Fix some problems with ProcFlagQAston
2009-04-12[7657] Implement function for access to gameobject owned by unit and created ...megamage
2009-04-12*Fix cooldown set for ReincarnationQAston
2009-04-11*Implement spell Disengage and Death Grip.megamage
2009-04-11*Merge.megamage
2009-04-11*Add function GetPlayer and GetCreature for scripts. Please try to not use Ge...megamage
2009-04-09*Update vehicle code.megamage
2009-04-08*Fix build.megamage
2009-04-08*Calculate proc chance for aura, instead auraeffectQAston
2009-04-08*Fix ressurecting while in bg.QAston
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
2009-04-07*Change way of aura removing-make it safer.QAston
2009-04-07*Fix CRLF in Unit.h and Level3.cpp files.Anubisss
2009-04-07* Fix some freezes.QAston
2009-04-06*Set aura remove by expire only for expired aurasQAston
2009-04-06*Update of aura system.QAston
2009-04-03*Add some checks during object deconstruction.megamage
2009-03-31*Try to fix crash.megamage
2009-03-29*Try to fix a crash caused by attackstop.megamage
2009-03-27*Fix some bugs of pet.megamage
2009-03-27[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...megamage
2009-03-24*Set interrupt aura with remove cancel.megamage
2009-03-24*Do not proc anything for aura remove type = delete.megamage
2009-03-24 [7523] Fixed: players will now drop flag in battleground if they cast imm...megamage
2009-03-23*Allow knockback creatures.megamage
2009-03-23*Fix a crash caused by RemoveSpellsCausingAuraWithDispel.megamage
2009-03-22*Backport blood frenzy fix from TC2.QAston
2009-03-22*Fix blood frenzy remove (and possibly some other SPELL_AURA_ADD_TARGET_TRIGG...QAston