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Unit.h
Age
Commit message (
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Author
2009-04-27
[7723] New AI call EnterCombat called at enter creature to combat (and re-ent...
megamage
2009-04-25
*Fix deadly brew.
QAston
2009-04-25
*Some update of vehicle code.
megamage
2009-04-23
[7701] Move explicit healing repeating code to DealHeal functions. Author: Tr...
megamage
2009-04-22
[7697] Interrupt casting at enter to evade mode. Author: VladimirMangos
megamage
2009-04-22
*Fix some bugs about vehicle.
megamage
2009-04-21
*Fix some bugs about vehicle.
megamage
2009-04-21
*Fix a crash of vehicle.
megamage
2009-04-20
Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved f...
QAston
2009-04-19
*Fix a bug that pet/charmed cannot AOE neutral creatures.
megamage
2009-04-19
*Always remove aura when charge becomes 0 in dropcharge.
megamage
2009-04-19
[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightg...
megamage
2009-04-19
*Merge.
megamage
2009-04-19
*Send overheal amount to client.
QAston
2009-04-19
*Update castcustomspell(). Allow change other spell values than basepoints.
megamage
2009-04-18
*Merge.
megamage
2009-04-18
*Fix visibility update bug of long-distance teleport.
megamage
2009-04-17
*Some work on vehicles.
megamage
2009-04-16
*Use safer method to check if any auras were removed while aura update
QAston
2009-04-15
*Merge
QAston
2009-04-15
Backed out changeset 77ac33a3948b - it caused problems with some channeled sp...
QAston
2009-04-13
*Fix T.N.T proc chance
QAston
2009-04-13
*Fix some problems with ProcFlag
QAston
2009-04-12
[7657] Implement function for access to gameobject owned by unit and created ...
megamage
2009-04-12
*Fix cooldown set for Reincarnation
QAston
2009-04-11
*Implement spell Disengage and Death Grip.
megamage
2009-04-11
*Merge.
megamage
2009-04-11
*Add function GetPlayer and GetCreature for scripts. Please try to not use Ge...
megamage
2009-04-09
*Update vehicle code.
megamage
2009-04-08
*Fix build.
megamage
2009-04-08
*Calculate proc chance for aura, instead auraeffect
QAston
2009-04-08
*Fix ressurecting while in bg.
QAston
2009-04-07
[7622] Added creatureAI with related database tables. Author: AlexDereka
megamage
2009-04-07
*Change way of aura removing-make it safer.
QAston
2009-04-07
*Fix CRLF in Unit.h and Level3.cpp files.
Anubisss
2009-04-07
* Fix some freezes.
QAston
2009-04-06
*Set aura remove by expire only for expired auras
QAston
2009-04-06
*Update of aura system.
QAston
2009-04-03
*Add some checks during object deconstruction.
megamage
2009-03-31
*Try to fix crash.
megamage
2009-03-29
*Try to fix a crash caused by attackstop.
megamage
2009-03-27
*Fix some bugs of pet.
megamage
2009-03-27
[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...
megamage
2009-03-24
*Set interrupt aura with remove cancel.
megamage
2009-03-24
*Do not proc anything for aura remove type = delete.
megamage
2009-03-24
[7523] Fixed: players will now drop flag in battleground if they cast imm...
megamage
2009-03-23
*Allow knockback creatures.
megamage
2009-03-23
*Fix a crash caused by RemoveSpellsCausingAuraWithDispel.
megamage
2009-03-22
*Backport blood frenzy fix from TC2.
QAston
2009-03-22
*Fix blood frenzy remove (and possibly some other SPELL_AURA_ADD_TARGET_TRIGG...
QAston
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