aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/CreatureAIImpl.h
AgeCommit message (Expand)Author
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-10-05Core/Scripts: Limited possible phase number for EventMap to prevent overflowsShauren
2011-09-16Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...QAston
2011-08-18Core/AI: Code style and cleanupsFredi Machado
2011-06-30Core/Scripts: Commented EventMap and added GetNextEventTime to know when will...Shauren
2011-06-12Core: And some more cleanups...click
2011-04-29Add spaces after commasleak
2011-04-23Core/Units: Made RemoveAllAurasExceptVehicle more generic, can now be used to...Shauren
2011-04-22Core/Vehicles:Shauren
2011-03-26Scripts/Ulduar:Supabad
2011-01-31Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players aft...Shauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-06Core: Some optimizationsSpp
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Yet more copyright header updatesclick
2010-08-21Core: Remove lots warnings:Spp
2010-08-21Scripts/Icecrown Citadel: Added Lady Deathwhisper script, huge thanks to wowg...Shauren
2010-06-07* More cleanupBrian
2010-06-05rearranged core filesRat