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Battlegrounds
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BattlegroundMgr.cpp
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Author
2025-09-14
Core/Scripts: Use std::string_view to find script id from script name
Shauren
2025-08-10
Core/Arenas: Allow queueing for rated arenas (#31148)
Jeremy
2025-07-05
Core/Gossip: Track started interaction types and reset only questgiver on que...
Shauren
2025-06-18
Core: Updated to 11.1.7
Shauren
2025-02-09
Core/Misc: Reduce code differences between branches
Shauren
2025-02-05
Core/Misc: Reduce code differences between branches
Shauren
2024-12-31
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
Shauren
2024-08-02
Core/DataStores: Updated to 11.0.0
Shauren
2024-05-25
Core/Players: Extended world_safe_locs with transport guid - this allows tele...
Golrag
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2023-12-29
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...
Jeremy
2023-08-29
Core/Battlegrounds: Implemented BfA Warsong Gulch (#29247)
Jeremy
2023-08-26
Core/Battlegrounds: Rework queues (#29200)
Jeremy
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-07-24
Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...
Shauren
2022-02-26
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)
Jeremy
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-01-21
Core/Events: refactored battleground holiday assignments.
Ovahlord
2021-11-15
Core/Shared: add BattlefieldBattleId definitions
ccrs
2021-08-14
Core/Battlegrounds: Change Battleground* argument to BattlegroundQueueTypeId ...
Jeremy
2021-06-16
Core/Globals: revert back to unordered_map for templates
ariel-
2021-06-16
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2021-01-28
Core/Misc: Update a few enums from db2 to 9.0.2 (#25956)
Osleyder Gonzalez Acosta
2021-01-21
Core/Logs: Fix more logs
Aokromes
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-05-31
Fix warnings
Shauren
2020-05-31
Core/Battlegrounds: Queue updates
Shauren
2020-05-27
Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for...
Shauren
2020-05-02
Core/Battlegrounds: Use the following fields from DB2/battleground_template d...
Golrag
2020-01-02
New Year
Aokromes
2019-10-27
Core/DataStores: Updated db2 structures to 8.2.5
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-14
Core/Battleground: Dropped battleground texts from trinity_string and replace...
joschiwald
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-30
Core/DataStores: Updated db2 structures to 7.3.2.25480
Shauren
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-07-12
Core/PacketIO: Updated and enabled LFG packets
Shauren
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-02-12
Core/BattlegroundMgr: Update Battlegrounds each second instead of every tick ...
ariel-
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/Battleground: Fix issue reported by static analysis
ariel-
2016-10-25
Core/PacketIO: Updated packets to 7.1.0.22900
Shauren
2016-10-09
Core/DataStores: Fixed loading signed db2 fields
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
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