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path: root/src/server/game/Battlegrounds/BattlegroundMgr.cpp
AgeCommit message (Expand)Author
14 daysCore/Scripts: Use std::string_view to find script id from script nameShauren
2025-08-10Core/Arenas: Allow queueing for rated arenas (#31148)Jeremy
2025-07-05Core/Gossip: Track started interaction types and reset only questgiver on que...Shauren
2025-06-18Core: Updated to 11.1.7Shauren
2025-02-09Core/Misc: Reduce code differences between branchesShauren
2025-02-05Core/Misc: Reduce code differences between branchesShauren
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-05-25Core/Players: Extended world_safe_locs with transport guid - this allows tele...Golrag
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-13Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...Shauren
2023-12-29Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...Jeremy
2023-08-29Core/Battlegrounds: Implemented BfA Warsong Gulch (#29247)Jeremy
2023-08-26Core/Battlegrounds: Rework queues (#29200)Jeremy
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-02-26Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)Jeremy
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-01-21Core/Events: refactored battleground holiday assignments.Ovahlord
2021-11-15Core/Shared: add BattlefieldBattleId definitionsccrs
2021-08-14Core/Battlegrounds: Change Battleground* argument to BattlegroundQueueTypeId ...Jeremy
2021-06-16Core/Globals: revert back to unordered_map for templatesariel-
2021-06-16Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2021-01-28Core/Misc: Update a few enums from db2 to 9.0.2 (#25956)Osleyder Gonzalez Acosta
2021-01-21Core/Logs: Fix more logsAokromes
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-05-31Fix warningsShauren
2020-05-31Core/Battlegrounds: Queue updatesShauren
2020-05-27Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for...Shauren
2020-05-02Core/Battlegrounds: Use the following fields from DB2/battleground_template d...Golrag
2020-01-02New YearAokromes
2019-10-27Core/DataStores: Updated db2 structures to 8.2.5Shauren
2019-01-01Update copyright note for 2019vincent-michael
2018-01-14Core/Battleground: Dropped battleground texts from trinity_string and replace...joschiwald
2018-01-01Update copyright note for 2018vincent-michael
2017-12-30Core/DataStores: Updated db2 structures to 7.3.2.25480Shauren
2017-07-16Core/Misc: Fix static analysis issuesjackpoz
2017-07-12Core/PacketIO: Updated and enabled LFG packetsShauren
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-02-12Core/BattlegroundMgr: Update Battlegrounds each second instead of every tick ...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-11-14Core/Battleground: Fix issue reported by static analysisariel-
2016-10-25Core/PacketIO: Updated packets to 7.1.0.22900Shauren
2016-10-09Core/DataStores: Fixed loading signed db2 fieldsShauren
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren