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path: root/src/server/game/Conditions/ConditionMgr.cpp
AgeCommit message (Expand)Author
2020-01-02New yearAokromes
2019-07-21Core/Conditions: Reserve master branch condition typesShauren
2019-07-21Core/Conditions: Synchronize condition types between branchesShauren
2019-07-05Core/Conditions: allow spellclick conditions to properly work for aura apply/...Wyrserth
2019-07-02Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#2...ForesterDev
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-06-28Core/Misc: Fix static analysis issues reported by Coverity Scanjackpoz
2019-06-20Core/Conditions: fix mistake in CONDITION_QUEST_OBJECTIVE_PROGRESS that would...Wyrserth
2019-06-19Core/Misc: Fix a warningGiacomo Pozzoni
2019-06-19Core/Conditions: implement CONDITION_QUEST_OBJECTIVE_PROGRESS to allow to app...Wyrserth
2019-03-31Core/Misc: Fix GCC 8 warningsjackpoz
2019-03-23Core/Conditions: implement CONDITION_GAMEMASTER (#23108)ForesterDev
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-12-03Quest: Ruthless Cunning and Returning the Favor (#22806)PolarCookie
2018-03-15Core/Conditions: reserve sourcetype valueariel-
2018-03-07Core/Conditions: validate object types when conditioning implicit spell targe...ariel-
2018-01-01Update copyright note for 2018tkrokli
2017-10-29Core/Logs: Fix more logsAokromes
2017-08-20Core/Conditions: Rename CONDITION_SOURCE_TYPE_QUEST_ACCEPT to CONDITION_SOURC...Aokromes
2017-07-31Dynamic Creature/Go spawning:r00ty-tc
2017-06-19Core: ported headers cleanup from master branchariel-
2017-05-12Core/Logs: Reword some logsAokromes
2017-05-04Core/Misc: Update locales_gossip_menu_option to simple systemChazy Chaz
2017-03-02Core/Achievements: port realm first achievement handling from masterariel-
2017-02-05Core/Spells: Remade trajectory target selection (#19048)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-10-27Core/Conditions: merge CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK with CONDITION_S...SnapperRy
2016-10-04Core/Conditions: partially revert 723c253, replacing CONDITION_WINTERGRASP_HO...SnapperRy
2016-10-04DB/Conditions: quests Southern Sabotage and Toppling the Towers are only avai...SnapperRy
2016-10-04Make travis happy and fix codestyle for previous commit.SnapperRy
2016-10-04Core/Conditions: implement CONDITION_WINTERGRASP_HORDE to check if Wintergras...SnapperRy
2016-09-09Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...treeston
2016-08-20Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. T...treeston
2016-08-06Core/Conditions: Add new CONDITION_PET_TYPE (45). Matches target player's pet...treeston
2016-08-06Core/Conditions: Add new CONDITION_CHARMED (44). Does what it says on the tin.treeston
2016-07-16Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...SnapperRy
2016-05-25Conditions/ConditionMgr: Add a comment so MitchesD can go away.treeston
2016-04-08Properly rename the stand state method...Shauren
2016-04-08Core/Misc: Renamed getStandState to minimize differences between branchesShauren
2016-04-02Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differenc...Shauren
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-03-02Core/Conditions: Improved mergeability between branchesariel-
2016-02-25DB/Conditions: Add new CONDITION_STAND_STATE (41). value1 selects the type of...treeston
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Rushor
2015-12-03Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now u...MitchesD
2015-11-14Core: Fix warningVincent-Michael
2015-11-14Core/Condition: Fix issue reported by static analysisVincent-Michael
2015-11-07Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-10-31Core/Conditions: Optimizations part 3 changed ConditionStore to a simple arrayShauren