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Conditions
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ConditionMgr.cpp
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Author
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-31
Core: Fixed some level 4 warnings (msvc)
Shauren
2012-12-30
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
Subv
2012-12-01
Core: Fix more typos (thx Expecto)
Vincent-Michael
2012-12-01
Core/Conditions: Implemented CONDITION_SOURCE_TYPE_NPC_VENDOR = 23
Vincent-Michael
2012-11-27
Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...
Spp
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-26
Fix compile after bdbafc018414f9831d045a03cf8cefe1c8e9b6f6
w1sht0l1v3
2012-11-26
Core/Conditions: Add CONDITION_GENDER = 20
Subv
2012-11-24
Core/SAI: Add more details to an error log
Nay
2012-11-24
Core/Conditions: use proper SpellCastResult instead of Notification when COND...
joschiwald
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step I)
Spp
2012-10-21
Core/Conditions: Fixed a mistake in Conditions loading which didn't allow to ...
Subv
2012-09-21
Core/Conditions: Add relation to creator
thesensei
2012-09-18
Core/Achievements: Force all calls to AchievementMgr be done through Player f...
Spp
2012-09-15
DB/Creatures: Fix "Frostbrood Vanquisher" flying
Vincent-Michael
2012-09-15
Core/Conditions: Convert CONDITION_MAP_DIFFICULTY in CONDITION_SPAWNMASK for ...
Vincent-Michael
2012-09-15
Core/Conditions: Implemented CONDITION_MAP_DIFFICULTY
Vincent-Michael
2012-08-30
Core: Fix many "errors"/warnings and coding style (3)
Nay
2012-08-16
Core/Loading: Re-enable Server loading log
Spp
2012-08-03
Fix compile under windows
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-06-30
Core: Minor code style corrections
Shauren
2012-05-20
Core: Fix a few compile warnings
Nay
2012-04-08
Core/Conditions: Add missing code for CONDITION_TITLE
Nay
2012-04-07
Core/Conditions: Add CONDITION_TITLE
Nay
2012-03-27
Core/DBLayer: Correct few more wrong read types (No. 1)
Nay
2012-03-10
Core/DBC: Remove store getters (useless since we don't have scripts as extern...
Shauren
2012-03-07
Core: Remove some whitespace and tabs
click
2012-03-01
Core/Conditions: Small optimization in ConditonMgr, as well as proper rules f...
Machiavelli
2012-02-29
Core/Conditions: Remove some useless checks in Condition::Meets against a val...
Machiavelli
2012-02-22
Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT
Machiavelli
2012-02-22
Fix build (gcc) and fix warnings
Spp
2012-02-21
Merge.
QAston
2012-02-21
Core/Db/Conditions:
QAston
2012-02-20
Core/Conditions: Convert npc_spellclick_spells data to condition system. This...
Machiavelli
2012-02-19
Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothi...
Subv
2012-02-18
Core: Clean up whitespace and tabs in the base sourcetree
click
2012-02-16
Fix a lot of warnings
Spp
2012-02-16
Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_B...
QAston
2012-02-16
Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_...
QAston
2012-02-15
Core/Db/Conditions: Add new condition targets for:
QAston
2012-02-14
Fixed build
Subv
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-12
Codestyle: Renamed some variables to fit codestyle
Subv
2012-02-11
Core/Quests: Correct use of parenthesis in IsAutoComplete and IsAutoAccept
Matthew Goff
2012-02-11
DB/NPCs: Remaining Grizzly Hills gossips
Pitcrawler
2012-02-11
Copy paste is bad, mkay?
Nay
2012-02-11
Core/Db/Conditions: Add conditions for world state and phasemask
Nay
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