Age | Commit message (Collapse) | Author |
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auto happy = new year(2019);
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auto happy = new year(2018);
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Happy new year
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* Finally this commit enables dynamic script hotswapping
and finished the PR #15671.
* Split the storage layout to use optimized storages
for database bound and unbound scripts.
* Add several unload workers to reload scripts correctly
-> Requires further investigation.
* Fixes memory leaks in ScriptMgr when dropping invalid scripts.
* Fixes VehicleScripts
* Makes OutdoorPvP scripts reloadable
* Makes InstanceMapScripts reloadable
* Makes CommandScripts reloadable
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* There is still the possibility to static link against game.
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Happy new year (Again new year with idiots ...)
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Happy new year
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login only
whitespacefix
Fix warning about unused param
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Fix Player receiving "You do not meet the requirements for the chosen dungeons" for too low Gear Score level even after equipping items with high enough Gear Score.
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Happy new year.
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Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
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structs and enums
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Happy new year.
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deallocating the same memory twice
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Happy new year.
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to heroic instance
Note: Actual DF system is not supposed to select a dungeon you are already saved to (core does not support someone to have multiple saves on the same instance)
--HG--
branch : trunk
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- Simplify lock status calculations by caching player locked dungeons
- Fix incorrect Lfg State loading for groups
- All reference variables that are supposed not to be modified are declared as const
- Use full group guids in rolechecks
- Add some debug msgs
- Fix some warnings
--HG--
branch : trunk
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available for that group (And probably other random crashes that appear when having DF enabled)
Core/Dungeon Finder: Tab2spaces + remove trailing spaces in LFG* files.
Notes to self:
- assign NULL to a pointer parameter will not change the pointer value outside the scope of the function
- deleting a const_iterator can lead to mem corruption
--HG--
branch : trunk
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- Extend LfgState to keep control of the state of group and players using LFG
- Move scripts to its own class and initialize only if Dungeon finder is enabled
- Updated comments to doxygen format
- Use constructor initialization list
- All variables are declared in the inner most scope
- Fix some mem leaks
- Remove no longer needed code (Cleaner)
- Normalize handler function names
--HG--
branch : trunk
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