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path: root/src/server/game/Entities/Creature
AgeCommit message (Expand)Author
2011-08-04Core/ObjectMgr: Some minor changes in LocaleString functionsSpp
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-01Core: Typo fix introduced in previous commit (:S)Spp-
2011-08-01Core: Some more missing changes from previous commit (Pass by const reference...Spp-
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-07-29Core: Append single character to stream as character, not as a stringSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-15Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...Shauren
2011-07-12Core/Spells: Allow periodic trigger auras to work on dead creatures. Patch by...QAston
2011-07-11Core/Misc: Add new function for selection nearest player in given distanceLopin
2011-07-03Core: Prohibit aggro on righclicking if not in rangeclick
2011-06-27DB/Creature:kaelima
2011-06-19Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better op...Nay
2011-06-12Scripts/EmeraldDragons: Clean up a bit on the scripts:click
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: And some more cleanups...click
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-05-27Core/Gossip: Fixed remaining issues with gossip menu itemsShauren
2011-05-26Core/Gossip: Gossip menu items will now have constant index, allowing to prop...Shauren
2011-05-16Core/Objects: Fixed linked respawn cases when linking to itself in order to p...Shauren
2011-05-13Core/Creatures: Added GetCorpseDelay method to creaturesShauren
2011-05-07Core: More warning fixesShauren
2011-05-05Core/Creatures: Added GetOriginalEntry method returning template id before an...Shauren
2011-05-05Core/ObjectMgr: Refactor group related functions into dedicated classleak
2011-04-29Add spaces after commasleak
2011-04-29Random cleanup after last commit spreeleak
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-28Core/ObjectMgr: Refactor sCreatureInfoAddonStorageleak
2011-04-28Core/ObjectMgr: Refactor sCreatureDataAddonStorageleak
2011-04-28Core/ObjectMgr: Refactor sItemStorageleak
2011-04-28Core/ObjectMgr: Refactor sEquipmentStorageleak
2011-04-28Core/ObjectMgr: Refactor sCreatureModelStorageleak
2011-04-22Core/Vehicles:Shauren
2011-04-07Core/Cleanup: Drop some unused code and update some unknown player flags (fro...pek2011
2011-04-03Core/Cleanup: Drop various unused codepek2011
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-08Core: Fixed warnings:Shauren
2011-03-07Core/Creatures: Make use of delay parameter for TempSummon case in Creature::...Shauren
2011-03-06Core/TempSummon: Implement ForcedUnsummonDelayEvent. Similar to ForcedDespawn...Machiavelli
2011-03-06Core/Creatures: Implemented UNIT_FLAG_PASSIVEShauren
2011-02-27Core/Vehicles:Machiavelli
2011-02-25Core/Vehicles:Machiavelli
2011-02-22Core/Spell Mechanics: introduce global cooldown manager for server-side check...darkstalker
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-02-18Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming"Shauren
2011-02-17Core/Misc: improve error log messages by adding more info. Specially for Aokr...Azazel
2011-02-10Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...Manuel Carrasco
2011-02-09Core/Creatures: Flag dungeon bosses for quicker lookups for related encountersShauren
2011-02-07Core/Creatures: Fixed typo in difficulty template selectionShauren