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Commit message (
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Author
2011-08-04
Core/ObjectMgr: Some minor changes in LocaleString functions
Spp
2011-08-03
Core: Fix compile without PCH and fix some warnings
Spp
2011-08-01
Core: Typo fix introduced in previous commit (:S)
Spp-
2011-08-01
Core: Some more missing changes from previous commit (Pass by const reference...
Spp-
2011-08-01
Core: Pass by const reference for simple objects replaced with pass by value
Spp-
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-15
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...
Shauren
2011-07-12
Core/Spells: Allow periodic trigger auras to work on dead creatures. Patch by...
QAston
2011-07-11
Core/Misc: Add new function for selection nearest player in given distance
Lopin
2011-07-03
Core: Prohibit aggro on righclicking if not in range
click
2011-06-27
DB/Creature:
kaelima
2011-06-19
Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better op...
Nay
2011-06-12
Scripts/EmeraldDragons: Clean up a bit on the scripts:
click
2011-06-12
Core: Continued cleanup
kaelima
2011-06-12
Core: And some more cleanups...
click
2011-06-12
Core: More codestyle cleanups
click
2011-06-11
Core: Codestyle cleanup
click
2011-05-27
Core/Gossip: Fixed remaining issues with gossip menu items
Shauren
2011-05-26
Core/Gossip: Gossip menu items will now have constant index, allowing to prop...
Shauren
2011-05-16
Core/Objects: Fixed linked respawn cases when linking to itself in order to p...
Shauren
2011-05-13
Core/Creatures: Added GetCorpseDelay method to creatures
Shauren
2011-05-07
Core: More warning fixes
Shauren
2011-05-05
Core/Creatures: Added GetOriginalEntry method returning template id before an...
Shauren
2011-05-05
Core/ObjectMgr: Refactor group related functions into dedicated class
leak
2011-04-29
Add spaces after commas
leak
2011-04-29
Random cleanup after last commit spree
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureInfoAddonStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureDataAddonStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sItemStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sEquipmentStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureModelStorage
leak
2011-04-22
Core/Vehicles:
Shauren
2011-04-07
Core/Cleanup: Drop some unused code and update some unknown player flags (fro...
pek2011
2011-04-03
Core/Cleanup: Drop various unused code
pek2011
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-08
Core: Fixed warnings:
Shauren
2011-03-07
Core/Creatures: Make use of delay parameter for TempSummon case in Creature::...
Shauren
2011-03-06
Core/TempSummon: Implement ForcedUnsummonDelayEvent. Similar to ForcedDespawn...
Machiavelli
2011-03-06
Core/Creatures: Implemented UNIT_FLAG_PASSIVE
Shauren
2011-02-27
Core/Vehicles:
Machiavelli
2011-02-25
Core/Vehicles:
Machiavelli
2011-02-22
Core/Spell Mechanics: introduce global cooldown manager for server-side check...
darkstalker
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-02-18
Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming"
Shauren
2011-02-17
Core/Misc: improve error log messages by adding more info. Specially for Aokr...
Azazel
2011-02-10
Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...
Manuel Carrasco
2011-02-09
Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters
Shauren
2011-02-07
Core/Creatures: Fixed typo in difficulty template selection
Shauren
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