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path: root/src/server/game/Entities/GameObject
AgeCommit message (Expand)Author
2025-02-16Core/GameObject: Activated world chests will now despawn after 5 minutes (#30...CraftedRO
2024-10-05Core/Entities: Fixed m_stringIds[0] invalidation when reloading creature_temp...Shauren
2024-10-05Core/Entities: Added possibility to inherit StringIds from other entities (#2...ModoX
2024-10-05Core/Entities: nopch build fixModoX
2024-10-05Core/Entities: Update StringId assignment to use StringIdTypeModoX
2024-10-05Core/Entities: Added GetStringId helper methodsModoX
2024-10-05Core/GameObjects: Added stringid to gameobjectsShauren
2023-08-24Core/Misc: Modernize comparison operatorsShauren
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-08-12Core/Misc: Add missing Containers.h include where neccessaryShauren
2023-05-08Core/GameObjects: Fixed traps not being able to trigger for friendly targetsShauren
2023-05-07Core/Objects: Removed default argument value from WorldObject::IsNeverVisibleShauren
2023-03-23Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827)Meji
2022-11-15Core/GameObjects: Use serverOnly property of GameObjectTemplate for all types...Shauren
2022-03-30Core/GameObjects: Reduce differences between branches part 3 - gameobject upd...Shauren
2022-03-29Core/Units: Reduce differences between branches part 1 - object classShauren
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2021-12-25Core/SAI: Use GetBaseObject as second param of SMART_ACTION_ACTIVATE_GAMEOBJE...offl
2021-11-07Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)Giacomo Pozzoni
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...Shauren
2021-04-25Core/PacketIO: Reduce size of SMSG_UPDATE_OBJECT by trimming trailing zeros i...Shauren
2021-04-11Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2021-01-24Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2020-12-26Core/Spells: Implemented personal summons (#19231) (#25765)Giacomo Pozzoni
2020-09-10Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2020-07-18Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2020-07-14Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)Giacomo Pozzoni
2020-07-13Fix some compiler warnings reported by GCC (#25007)Peter Keresztes Schmidt
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-06-27Core/Maps: Implemented getting area id from gameobject spawnsShauren
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-05-31Cherry-pick some cmake commits (#24720)Giacomo Pozzoni
2020-05-19Core/Quests: Add missing GO_DYNFLAG_LO_ACTIVATE to lootable chests related to...Shauren
2020-05-03Core/GameObject: b0db728 followupccrs
2020-04-29Core\GameObject: corrected check for IsWithinDistInMap (#24506)ForesterDev
2020-04-26Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...Eridium
2020-04-12Core/Gameobjects: Improve stealth detection (#24417)Gildor
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-03-31Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2020-03-31Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2020-02-08Core/Misc: Some refactoring, #23603 prep: (#23676)Treeston
2020-01-23Core/GameObject: Add infinite visibility GameObject check (#24074)Kittnz
2020-01-19Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...NoName
2020-01-02New yearAokromes
2019-11-24Core/GameObjects: Skip LoS checks for traps (#23936)Giacomo Pozzoni
2019-08-17Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...Shauren
2019-08-04Core/Pooling: Quest pooling rewrite: (PR#23627)Treeston
2019-07-26Core/Entities: Fixed crash happening when deleting a creature/gameobject on r...Shauren
2019-07-15Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...Treeston
2019-07-15Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...Treeston