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path: root/src/server/game/Entities/Object
AgeCommit message (Expand)Author
2015-05-23Fix non pch build.Gacko
2015-05-19Core/Misc: Moved Position to its own fileShauren
2015-05-19Fix build after recent cherry-picksDDuarte
2015-04-04Core/Misc: Fix issues reported by static analysisjackpoz
2015-03-30Core/Misc: Remove unused headersleak
2015-03-08Core: And yet more INFO->DEBUG loggingclick
2015-03-01Core/Player: Optimize Player::HaveAtClient() performancejackpoz
2015-02-22Merge pull request #14103 from Epicurus4/6.xDuarte Duarte
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-26Core: Use the correct function to convert strings to unsigned longs and unsig...Nayd
2014-10-26Scripts: replaced various Location struct defines with proper Position or G3D...joschiwald
2014-10-19Core/Misc: fixed a scenario when character factionchange create unexpected re...joschiwald
2014-09-19Core/Misc: multiple changesjoschiwald
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-09-17Core: Fix warningsVincent-Michael
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Misc: Removed explicit qualifier from ObjectGuid uint64 conversion operatorShauren
2014-09-16Core/Logging: Fixed incorrect usage of guid in logsShauren
2014-09-14Core/Misc: Fixed build without pchShauren
2014-09-14Scripts/Commands: Fixed build with -DSCRIPTS=0Shauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-13Core/Scripts: Nuke db_script_string table and make SCRIPT_COMMAND_TALK with b...DDuarte
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-12Core/Entities: Added ObjectGuid class from MaNGOSShauren
2014-08-31Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-26Scripts: Correct despawn time of multiple objectsDDuarte
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-14Core/Creature: update creature_template and some other small thingsjoschiwald
2014-08-09Core/Server: Use nullptr instead of 0 where pointers are expectedDDuarte
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-27Core/Network: Optimized packet sending by removing unneccessary memory copyingShauren
2014-07-20Core/Maps: Fixed crash caused by using invalid coordinatesShauren
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-14Core/Battleground: fixed typojoschiwald
2014-07-14Core/Battlefield: move complex methods from BattlefieldWG.h to BattlefieldWG.cppjoschiwald
2014-07-05Core/Spells: Fix Blink/_DEST spell effects when cast inside/near waterTrisjdc
2014-06-13Core/Transports: Fixed crash happening during teleporting transportsShauren
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-28Core: Fix warningVincent-Michael
2014-04-28Core/Misc: remove some obsolete parametersjoschiwald
2014-04-27Merge pull request #11945 from Dehravor/tradeDiscover-
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
2014-04-25Core/Trade: Correction of distance checkingDehravor
2014-04-25Merge pull request #11938 from Dehravor/inspectDiscover-
2014-04-24Core/Handlers: Add inspect distance and target checksDehravor
2014-04-20Core/Misc: Fixed some -Weffc++ warningsShauren
2014-04-07Core/Movement: Fix LoS issue of NPCs chasing targetsjackpoz
2014-04-02Core/Misc: Fix uninitialized valuesjackpoz