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path: root/src/server/game/Entities/Object
AgeCommit message (Expand)Author
2020-03-04Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...Giacomo Pozzoni
2020-02-14Core/Misc: Remove redundant copy constructor for Position and WorldLocation (...Ujp8LfXBJ6wCPR
2020-01-02New yearAokromes
2019-12-14Core/Log: Gameobjects may have faction template id = 0Killyana
2019-08-23Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_...ForesterDev
2019-07-15Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...Treeston
2019-07-08Core/Misc: More coding standards (#23519)Aokromes
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-06-26Coding standards (#23514)Aokromes
2019-06-23Core/Misc: Add static versions of GetGUID and ToX methods to Object. The stat...Treeston
2019-05-233.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2019-05-18Core/Misc: Fix static analysis issues reported by Coverityjackpoz
2019-05-10Core/Spells: Return CheckCast result from CastSpell (#23236)brotalnia
2019-05-07Core/Misc: Fix no-pch buildGiacomo Pozzoni
2019-05-06Core/Misc: Log Map name in assertsjackpoz
2019-04-29Core/Object: re-change faction template related logsccrs
2019-04-28Core/Misc: standarize a couple logsccrs
2019-04-27Core/Maps: Fix crash caused by setActive(false) called after DespawnOrUnsummon()jackpoz
2019-04-24Core/Object: Range check (#23179)Jozef DĂșc
2019-04-07Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)Jeremy
2019-04-06Core/Objects: use the actual collision height of players and creatures to get...Ovah
2019-02-20Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting ta...Shauren
2019-02-08Core/Entities: Add categories to 2 logsAokromes
2019-01-16Core/Objects: increase sight range of objects & correct general default visib...Kittnz
2019-01-09Core/Spells: Fixed crash with some gameobject spell castersShauren
2019-01-08Core/Objects: Properly ASSERT when trying to access invalid updatefieldsShauren
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-12-30Core/Creatures: Port trainer changes from masterGhaster
2018-12-14Core/Misc: Log more information in asserts (#22783)Giacomo Pozzoni
2018-11-20Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new ...Ovah
2018-09-17Core/Player: Clean up duel related code. Fix a check for abusive client behav...Treeston
2018-08-29Core/Spells: Clean up some assist checks (no behavior change)Treeston
2018-08-28Core/Spells: Fix an incorrect check that was exempting negative spells from _...Treeston
2018-08-13readabilityTreeston
2018-07-18Misc: Pass std::chrono types by value everywhere.Treeston
2018-06-26Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)killerwife
2018-05-02Core/Unit: UNIT_FLAG renamesTreeston
2018-04-07Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...Shauren
2018-04-07Revert "Core/Entities: Reduce the probability of units dropping under the map...Shauren
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2018-04-03Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)Keader
2018-04-02Object.cpp: TC_LOG_ERROR grammar improvementtkrokli
2018-04-01crash fix follow-upTreeston
2018-04-01Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...Treeston
2018-04-01you saw nothing, and have no evidence against meTreeston
2018-04-01fb39980 follow-upTreeston
2018-04-01Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2018-04-01Core/Position: code style cleanup of position.h; no change in functionality.Treeston
2018-03-15Core/Entities: don't skip immunity checks for positive spellsariel-
2018-03-10Core/Entities: fix creatures ignoring immune flags. Closes #21578 for realariel-