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Commit message (
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Author
2011-01-06
Core/Quests: Better way to fix the problem affected in previous commit
Machiavelli
2011-01-06
Core/Quests: Fix certain issues with repeatable quests.
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-31
Core/Items: Implemented spell penetration stat on items and use it from encha...
Shauren
2010-12-31
Core/Quests: Fixed repeatable quests not being available when belonging to an...
Shauren
2010-12-30
Core/Player: Add a helper function in Player to get the number of grantable l...
silinoron
2010-12-29
Core/Entities: Fixed disarming and related exploits
leak
2010-12-29
Core/Quests: Fixed repeatable quest still showing as completable after comple...
Shauren
2010-12-28
Core/Player: Fixed weapon swap macro while in combat
Shauren
2010-12-28
Core/Player: Keep and store abandoned quests in the DB if CLEANING_FLAG_QUEST...
linencloth
2010-12-26
Core/Player: Split RemoveQuest into 2 separate functions
linencloth
2010-12-26
Core/QuestStatus: Fix typo
linencloth
2010-12-26
Core/QuestStatus:
linencloth
2010-12-25
Core/Entities: Fix a minor disrepancy in the handling of weapon specializatio...
click
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-23
Core/Spells: Fix SPELL_AURA_MOD_DAMAGE_PERCENT_DONE(79) to affect proper spel...
Machiavelli
2010-12-23
Core/ScriptMgr: Add OnBindToInstance Player hook
Spp
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-22
Core/Spells: Implement SPELL_EFFECT_UNTRAIN_TALENTS, thanks to Heisenberg, cl...
Shocker
2010-12-21
Core/Entities: Include prismatic sockets in gem equipment limitation checking...
leak
2010-12-20
Core/Auras: Save cast item guids for auras to db
Shauren
2010-12-20
Core/Items: Fix ITEM_SPELLTRIGGER_ON_NO_DELAY_USE (5). This trigger should (o...
Machiavelli
2010-12-19
Core/Players: Fixed recently introduced crashes in Player::ApplyEnchantment
Shauren
2010-12-19
Core: Rename spell attributes, use more general names
linencloth
2010-12-19
Core/Players: Remove player from transport before teleporting to graveyard, w...
Shauren
2010-12-18
Core/Player: Convert _SaveAuras to prepared statement format
Machiavelli
2010-12-18
Core/Auras: Fix Cold Blood handling on misses and parries.
silinoron
2010-12-18
Core/Entities: Remove gem bonuses if requirements of prismatic sockets are no...
leak
2010-12-17
Core/Achievements: Prevent ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates...
Shauren
2010-12-17
Core/Player: Change equipmentset saving to use prepared statements.
Machiavelli
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-16
Core/Dungeon Finder: Move all LFG data from Player and Group classes to inter...
Spp
2010-12-15
Core: Some warning fixes
Spp
2010-12-15
Core/Social: properly remove deleted character from social list of online pla...
azazel
2010-12-15
DB Schema/Characters: removed columns auctionhouse.item_template, character_i...
azazel
2010-12-14
Core: Fixed uninitialized variable warnings
Shauren
2010-12-14
Core/Gameobjects: Fix fishing and looting specific chests which were bugged b...
Liberate
2010-12-14
Core/Gameobjects: Make a chest not lootable when it still has a respawn time,...
Liberate
2010-12-13
Core: Add new system for parallelizing client packet processing. Handle World...
click
2010-12-11
Cleanup: implemented helper methods for manipulating percentage calculation a...
azazel
2010-12-09
Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)
azazel
2010-12-08
Core/Units: Corrected PLAYER_FIELD_BYTES2 invisibility/stealth flags, by Vlad...
Shauren
2010-12-06
Core: Some optimizations
Spp
2010-12-05
Core/Dungeon Finder: Code cleanup and minor optimizations
Spp
2010-12-02
Core/Battlegrounds: Implement power resets on arena-fight preparations (first...
click
2010-11-29
Core/Groups: Move all function definition from .h to .cpp
Spp
2010-11-28
Core: Adjust packetsize for SMSG_RESYNC_RUNES - thanks to False.Genesis ( and...
click
2010-11-24
Core/Spells: Phaseshift auras can now be stacked
Shauren
2010-11-23
Core/Groups: Add kicker and kick reason to RemoveMember
Spp
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