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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-28T22:01:01Z
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Author
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELY
Shauren
2022-05-08
Core/Spells: Implemented SPELL_ATTR6_ABSORB_CANNOT_BE_IGNORE
Shauren
2022-05-08
Core/Spells: Autorepeat casting fixes
Shauren
2022-05-07
Core/Spells: Cleanup movement checks in spells - use correct interrupt flags
Shauren
2022-05-07
Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST
Shauren
2022-05-07
Core/Spells: Implemented SPELL_ATTR6_NO_PUSHBACK
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMED
Shauren
2022-05-02
Core/Spells: Corrected implementation of SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHA...
Shauren
2022-05-02
Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than ...
Shauren
2022-05-01
Core/Spells: Rename SpellAttr4 to use official attribute names
Shauren
2022-04-30
Core/Spells: Rename SpellAttr3 to use official attribute names
Shauren
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-04-25
Core/Spells: Rename SpellAttr1 to use official attribute names
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-16
Core/Units: Include SPELL_AURA_MOD_FACTION auras when restoring faction (eith...
Shauren
2022-04-16
Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Shauren
2022-04-01
Core/Misc: Apply various cosmetic changes that were made to 3.3.5 branch when...
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-26
Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Shauren
2022-03-26
Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
offl
2022-03-24
Core/AI: Fix crashes caused by charmed Creatures having null AI for 1 map upd...
Giacomo Pozzoni
2022-03-24
Core/Units: Rename AnimationTier to AnimTier for consistency between branches
Shauren
2022-03-23
Core/Auras: Properly clean up partial charm applications
Shauren
2022-03-21
Core/Combat: Fixed combat after remove charm (#27248)
Lucas Nascimento
2022-03-20
Core/Unit: Fixed wrong combat stop when set charm
Keader
2022-03-20
Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)
offl
2022-03-20
Entities/Unit: Fixed wrong combat stop when remove charm (#27038)
Lucas Nascimento
2022-03-20
Core/Unit: Fixed Deterrence stopping working for no reason (#26996)
Lucas Nascimento
2022-03-19
Core/Creature: Disallow nearly all non-static flags on DB side (#27024)
offl
2022-03-19
Core/Combat Improve extra attacks handling (#26859)
trickerer
2022-03-15
Core/Misc: Leave detailed description for UNIT_FLAG_NON_ATTACKABLE
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_PVP to UNIT_FLAG_PVP_ENABLING
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-13
Core/Unit: improve SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL immunities (#26849)
Gildor
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX...
offl
2022-03-11
Core/Unit: Add more logs for #26325
jackpoz
2022-03-11
Core/Unit: Include m_Controlled in crashlogs
jackpoz
2022-03-10
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)
Giacomo Pozzoni
2022-03-10
Core/Player: Log more information when Player::StopCastingCharm() fails
jackpoz
2022-03-09
Core/Quest: Threat From Above (#26468)
Edder
2022-03-07
Core/Misc: Define / rename attributes and flags (#26315)
offl
2022-03-06
Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...
Shauren
2022-03-06
Core/Unit: Fix crash when exiting a vehicle
jackpoz
2022-03-06
Core/Unit: Set stand state on damage only to players
jackpoz
2022-03-05
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-03-05
Core/Player: auto-attacked player stands up from sit or sleep state (#25684)
Aurelio Arcabascio
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