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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2022-05-10Core/DataStores: Removed hardcoded cap for taxi nodes maskShauren
2022-05-08Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELYShauren
2022-05-08Core/Spells: Implemented SPELL_ATTR6_ABSORB_CANNOT_BE_IGNOREShauren
2022-05-08Core/Spells: Autorepeat casting fixesShauren
2022-05-07Core/Spells: Cleanup movement checks in spells - use correct interrupt flagsShauren
2022-05-07Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CASTShauren
2022-05-07Core/Spells: Implemented SPELL_ATTR6_NO_PUSHBACKShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENAShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTINGtisk
2022-05-06Core/Items: Use correct error message when swapping weapons in combat too qui...Shauren
2022-05-06Core/Spells: Rename SpellAttr6 to use official attribute namesShauren
2022-05-06Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ch...Shauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMEDShauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECKShauren
2022-05-02Core/Spells: Corrected implementation of SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHA...Shauren
2022-05-02Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than ...Shauren
2022-05-02Core/Spells: Rename SpellAttr5 to use official attribute namesShauren
2022-05-01Core/Spells: Rename SpellAttr4 to use official attribute namesShauren
2022-04-30Core/Spells: Rename SpellAttr3 to use official attribute namesShauren
2022-04-28Core/Spells: Rename SpellAttr2 to use official attribute namesShauren
2022-04-25Core/Spells: Rename SpellAttr1 to use official attribute namesShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-24Core/Corpses: Fixed crash in corpse creationShauren
2022-04-24Core/GameObjects: Implement more gameobject gameevent usesShauren
2022-04-24Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff)Shauren
2022-04-23Core/Objects: Initialize position data and zone/instance script for all world...Shauren
2022-04-22Core/Items: Implemented item effect trigger type 7 (On Looted)Shauren
2022-04-19Core/Conversations: Conversation actor improvementsShauren
2022-04-16Core/Units: Include SPELL_AURA_MOD_FACTION auras when restoring faction (eith...Shauren
2022-04-16Core/Players: Add player race argument to Player::LearnSkillRewardedSpellsShauren
2022-04-16Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell...Shauren
2022-04-16Core/Battlegrounds: Replaced overriding m_team with more fine grained approachShauren
2022-04-16Core/Battlegrounds: Set PLAYER_FLAGS_EX_MERCENARY_MODE for mercenary playersShauren
2022-04-16Core/Battlegrounds: Store mercenary status separately from the aura obtained ...Shauren
2022-04-16Core/Battlegrounds: Implement mercenary systemTraesh
2022-04-01Core/Misc: Apply various cosmetic changes that were made to 3.3.5 branch when...Shauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlagsShauren
2022-03-26Core/Object: Fix WorldObject::SetZoneScript unsafe cast to InstanceMap (#27877)HelloKitty
2022-03-26Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)offl
2022-03-24Core/AI: Fix crashes caused by charmed Creatures having null AI for 1 map upd...Giacomo Pozzoni
2022-03-24Core/SAI: Use GetBaseObject as second param of SMART_ACTION_ACTIVATE_GAMEOBJE...offl
2022-03-24Core/Units: Rename AnimationTier to AnimTier for consistency between branchesShauren
2022-03-23Core/Auras: Properly clean up partial charm applicationsShauren
2022-03-22Core/Vehicles: Add additional logging to track issue #24876Shauren
2022-03-22Core/Misc: Add TempSummon timer to GetDebugInfoShauren
2022-03-21Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)Giacomo Pozzoni
2022-03-21Core/Combat: Fixed combat after remove charm (#27248)Lucas Nascimento
2022-03-21Core/Creatures: Refactor ObjectMgr::ChooseCreatureFlags to allow selecting on...Shauren
2022-03-20Core/Unit: Fixed wrong combat stop when set charmKeader