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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2024-10-10Core/Auras: Implemented adv flying speed mod aurasShauren
2024-10-08Core/Units: Fix melee attack victim level calculation (#30329)Jason Dove
2024-10-07Core/Movement: Store adv flying speeds instead of hardcoding them in SMSG_UPD...Shauren
2024-09-29Core/PacketIO: Enable CAN_ADV_FLY opcodesTraesh
2024-09-22Core/Spells: Protect against stack overflows in spell override handlingShauren
2024-09-21Core/Auras: fixed a possible underflow when checking required powers for SPEL...Ovahlord
2024-09-07Core/Auras: Implemented SPELL_AURA_MOVE_SET_CANT_SWIM and related new opcodesShauren
2024-09-01Core/Players: Fixed nested spell overrides (priest Mind Spike)Shauren
2024-08-31Core/Unit: Allow UNIT_FLAG2_FEIGN_DEATH and UNIT_FLAG3_FAKE_DEAD setting in dbModoX
2024-08-16Core: Updated to 11.0.2Shauren
2024-08-05Spells/Auras: Implement SPELL_AURA_ACT_AS_CONTROL_ZONE (#30083)Jeremy
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-07-19Core/Auras: Defined and implemented new aura stateShauren
2024-07-11Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...Shauren
2024-07-08Core/Creatures: Fixed memory leaks in creature formationsShauren
2024-07-07Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage ta...Shauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGETShauren
2024-07-01Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and SPEL...Shauren
2024-06-28Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELINGShauren
2024-06-27Core/Spells: Implemented SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_RE...Shauren
2024-06-26Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGER...Shauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULTShauren
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren
2024-06-19Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...Shauren
2024-05-25Core/Players: Allow targeting a specific transport during teleportsGolrag
2024-05-24Core/Players: Defined all avg item level slotsShauren
2024-05-22Core/Auras: Corrected implementation of dungeon encounter related interrupt f...Shauren
2024-05-15Core/Spells: Implemented SPELL_ATTR13_DO_NOT_ALLOW_DISABLE_MOVEMENT_INTERRUPTShauren
2024-05-01Core/Spells: Implemented evoker empower spell mechanicShauren
2024-04-27Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...Ovahlord
2024-04-27Core/Units: moved Vignette updating into Heartbeat handlingOvahlord
2024-04-27Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...Ovahlord
2024-04-26Core/Units: moved cyclic spline synchronization mechanic heartbeat handlingOvahlord
2024-04-23Core/Movement: Refactor MoveSplineFlag to get rid of undefined behavior (cast...Shauren
2024-04-22Core/Units: Name new spline flag and linked npc flagShauren
2024-04-21Core/Movement: Fixed data sent in cyclic spline related packetsModoX
2024-04-15Core/Achievements: Fixed achievement SMSG_ACHIEVEMENT_EARNED not being sent t...Shauren
2024-04-07Core/Movement: Ensure land and takeoff animations even if gravity enabled/dis...Shauren
2024-03-30Core/Pets: Removed overriding unit class for petsShauren
2024-03-30Core/Creatures: Changed the spawn health field in creature table to a percent...Meji
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-14Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...Shauren
2024-03-13Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...Shauren
2024-03-10Core/Auras: Update visible aura immediately during spell cast instead of wait...Shauren
2024-03-09Core/Objects: Implemented vignettesShauren
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...Shauren
2024-03-04Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...Shauren
2024-03-03Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database columnMeji
2024-03-03Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...Shauren