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Author
2024-10-10
Core/Auras: Implemented adv flying speed mod auras
Shauren
2024-10-08
Core/Units: Fix melee attack victim level calculation (#30329)
Jason Dove
2024-10-07
Core/Movement: Store adv flying speeds instead of hardcoding them in SMSG_UPD...
Shauren
2024-09-29
Core/PacketIO: Enable CAN_ADV_FLY opcodes
Traesh
2024-09-22
Core/Spells: Protect against stack overflows in spell override handling
Shauren
2024-09-21
Core/Auras: fixed a possible underflow when checking required powers for SPEL...
Ovahlord
2024-09-07
Core/Auras: Implemented SPELL_AURA_MOVE_SET_CANT_SWIM and related new opcodes
Shauren
2024-09-01
Core/Players: Fixed nested spell overrides (priest Mind Spike)
Shauren
2024-08-31
Core/Unit: Allow UNIT_FLAG2_FEIGN_DEATH and UNIT_FLAG3_FAKE_DEAD setting in db
ModoX
2024-08-16
Core: Updated to 11.0.2
Shauren
2024-08-05
Spells/Auras: Implement SPELL_AURA_ACT_AS_CONTROL_ZONE (#30083)
Jeremy
2024-08-02
Core/DataStores: Updated to 11.0.0
Shauren
2024-08-02
Core/PacketIO: Updated to 11.0.0
Shauren
2024-07-19
Core/Auras: Defined and implemented new aura state
Shauren
2024-07-11
Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...
Shauren
2024-07-08
Core/Creatures: Fixed memory leaks in creature formations
Shauren
2024-07-07
Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage ta...
Shauren
2024-07-03
Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGET
Shauren
2024-07-01
Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and SPEL...
Shauren
2024-06-28
Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELING
Shauren
2024-06-27
Core/Spells: Implemented SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_RE...
Shauren
2024-06-26
Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGER...
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULT
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-19
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-05-25
Core/Players: Allow targeting a specific transport during teleports
Golrag
2024-05-24
Core/Players: Defined all avg item level slots
Shauren
2024-05-22
Core/Auras: Corrected implementation of dungeon encounter related interrupt f...
Shauren
2024-05-15
Core/Spells: Implemented SPELL_ATTR13_DO_NOT_ALLOW_DISABLE_MOVEMENT_INTERRUPT
Shauren
2024-05-01
Core/Spells: Implemented evoker empower spell mechanic
Shauren
2024-04-27
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...
Ovahlord
2024-04-27
Core/Units: moved Vignette updating into Heartbeat handling
Ovahlord
2024-04-27
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...
Ovahlord
2024-04-26
Core/Units: moved cyclic spline synchronization mechanic heartbeat handling
Ovahlord
2024-04-23
Core/Movement: Refactor MoveSplineFlag to get rid of undefined behavior (cast...
Shauren
2024-04-22
Core/Units: Name new spline flag and linked npc flag
Shauren
2024-04-21
Core/Movement: Fixed data sent in cyclic spline related packets
ModoX
2024-04-15
Core/Achievements: Fixed achievement SMSG_ACHIEVEMENT_EARNED not being sent t...
Shauren
2024-04-07
Core/Movement: Ensure land and takeoff animations even if gravity enabled/dis...
Shauren
2024-03-30
Core/Pets: Removed overriding unit class for pets
Shauren
2024-03-30
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-03-27
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-14
Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...
Shauren
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-03-10
Core/Auras: Update visible aura immediately during spell cast instead of wait...
Shauren
2024-03-09
Core/Objects: Implemented vignettes
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-03-04
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...
Shauren
2024-03-03
Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database column
Meji
2024-03-03
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...
Shauren
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