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Grids
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Commit message (
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Author
2012-05-08
Core/AI: fix the call to help handler to use distance from the npc and not th...
Kandera
2012-04-18
Core/Spells: Removed unneeded phase check from spell casts, its already done ...
Shauren
2012-04-11
make some dtors virtual
faramir118
2012-04-08
Core/Cleanup:
kaelima
2012-03-29
Core/Grid: revert f9caf79b16e9de5d87dd48cdc450415b6ad33867 - led to some unex...
kaelima
2012-03-28
Core/Grid: Fix crashes when closing up to the edge of a map.
kaelima
2012-03-28
Core/Grids: Removed unsafe substraction, fixes possible freezes
Shauren
2012-03-28
Core/Spells: Fix DynamicObject AoE effects for invisible targets e.g Flare. O...
Shauren
2012-03-19
Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...
Shauren
2012-03-13
cleanup
thomas33
2012-03-13
more cleanup
thomas33
2012-03-12
Core/Map:
kaelima
2012-02-22
Fix build (gcc) and fix warnings
Spp
2012-02-21
Core/Db/Conditions:
QAston
2012-02-18
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
Kandera
2012-02-15
Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (en...
Shauren
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-24
Core/Spells: Fix logic in AnyDeadUnitSpellTargetInRangeCheck - spells using t...
QAston
2011-12-22
Revert "Temp fix for *nix build."
megamage
2011-12-22
Temp fix for *nix build.
megamage
2011-12-21
Try to fix build in Linux.
megamage
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-12-07
Some clean up of grid system.
megamage
2011-11-11
Fix another place where corpse is added twice to a grid.
megamage
2011-11-11
Add some comments for the previous crash fix. Thanks to Amit86.
megamage
2011-11-11
Cleanup before deleting objects when unloading grid. Fix #3922.
megamage
2011-11-10
Fix the crash when removing object from an unloaded grid. Object should alway...
megamage
2011-11-10
Add some ASSERT in add/remove obj to/from grid.
megamage
2011-11-07
Core: Codestyle clean-up
Bootz
2011-11-07
Core: Codestyle clean-up
Bootz
2011-10-24
Core/Misc: Some minor cleanups
kaelima
2011-10-22
More cleanup of grid system.
megamage
2011-10-22
Some cleanup of grid system.
megamage
2011-10-19
Core/Grid:
kaelima
2011-10-18
Clean up grid system. Get rid of GridLoader. This patch should not change any...
megamage
2011-10-18
Clean up grid system: allow directly creating Cell from x, y.
megamage
2011-10-18
Use method IsCoordValid() to replace explicit checks.
megamage
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...
Spp
2011-10-17
Core/Misc: Added 'f' after float values
Fredi Machado
2011-10-11
Fix compile error in gcc.
megamage
2011-10-10
Merge pull request #3399 from megamage/master
megamage
2011-10-08
Merge pull request #3259 from Souler/pull
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Fix the relocation of creatures across cells. Try to fix #3054.
megamage
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
REPO: Code-style change
Bootz
2011-10-01
Core/SAI: Fix an issue where SAI was ignoring civilian and passive unit flags
Nay
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
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