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path: root/src/server/game/Grids
AgeCommit message (Expand)Author
2012-05-08Core/AI: fix the call to help handler to use distance from the npc and not th...Kandera
2012-04-18Core/Spells: Removed unneeded phase check from spell casts, its already done ...Shauren
2012-04-11make some dtors virtualfaramir118
2012-04-08Core/Cleanup:kaelima
2012-03-29Core/Grid: revert f9caf79b16e9de5d87dd48cdc450415b6ad33867 - led to some unex...kaelima
2012-03-28Core/Grid: Fix crashes when closing up to the edge of a map.kaelima
2012-03-28Core/Grids: Removed unsafe substraction, fixes possible freezesShauren
2012-03-28Core/Spells: Fix DynamicObject AoE effects for invisible targets e.g Flare. O...Shauren
2012-03-19Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...Shauren
2012-03-13cleanupthomas33
2012-03-13more cleanupthomas33
2012-03-12Core/Map:kaelima
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-21Core/Db/Conditions:QAston
2012-02-18Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.Kandera
2012-02-15Core/Spells: Allow dead players as valid objects for RaiseDeadObjectCheck (en...Shauren
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-24Core/Spells: Fix logic in AnyDeadUnitSpellTargetInRangeCheck - spells using t...QAston
2011-12-22Revert "Temp fix for *nix build."megamage
2011-12-22Temp fix for *nix build.megamage
2011-12-21Try to fix build in Linux.megamage
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-07Some clean up of grid system.megamage
2011-11-11Fix another place where corpse is added twice to a grid.megamage
2011-11-11Add some comments for the previous crash fix. Thanks to Amit86.megamage
2011-11-11Cleanup before deleting objects when unloading grid. Fix #3922.megamage
2011-11-10Fix the crash when removing object from an unloaded grid. Object should alway...megamage
2011-11-10Add some ASSERT in add/remove obj to/from grid.megamage
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Core: Codestyle clean-upBootz
2011-10-24Core/Misc: Some minor cleanupskaelima
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change any...megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...Spp
2011-10-17Core/Misc: Added 'f' after float valuesFredi Machado
2011-10-11Fix compile error in gcc.megamage
2011-10-10Merge pull request #3399 from megamage/mastermegamage
2011-10-08Merge pull request #3259 from Souler/pullmegamage
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-10-07REPO: code-style clean-upBootz
2011-10-07REPO: Code-style changeBootz
2011-10-01Core/SAI: Fix an issue where SAI was ignoring civilian and passive unit flagsNay
2011-09-29Cosmetic: Multiple cosmetic changesSpp