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path: root/src/server/game/Handlers/MiscHandler.cpp
AgeCommit message (Expand)Author
2018-01-22Core/Misc: fix some /W4 warnings and some reported by GCC 6.3ariel-
2018-01-01Update copyright note for 2018tkrokli
2017-12-24Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2017-10-26Core/Misc: Fix build on CentOSAokromes
2017-06-19Core: ported headers cleanup from master branchariel-
2017-05-01Core/Scripts: unified scripted gossip/quest apiariel-
2017-03-26Core/Scripts: Add support for spawn specific C++ scriptsAokromes
2017-03-01Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-01-29Remade who list processing (#18636)xinef1
2017-01-25Core/Packets: updated some contactlist packetsjoschiwald
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-15Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-10-04Core/Wintergrasp: fix leaving Wintergrasp via the minimap button.SnapperRy
2016-09-29Core/Log: move an error to DEBUG level.SnapperRy
2016-08-27Core/Logging: removed useless log messagejoschiwald
2016-08-20Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2016-05-11Core/Maps - Improvements to Cinematic functionr00ty-tc
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
2016-04-14[Core/Maps] Activate creatures and objects during opening cinematics and othe...r00ty-tc
2016-04-12Core/Entities: Ported byte field offset naming from 6.xShauren
2016-04-08Properly rename the stand state method...Shauren
2016-04-08Core/Misc: Renamed getStandState to minimize differences between branchesShauren
2016-03-20Core/Spells: cleanup raise ally codejoschiwald
2016-03-16Core: Remove whitespacesVincent-Michael
2016-03-06Core: Backport 6.x realm changesDDuarte
2016-02-18Core/Packets: Adjust 'TalentsInspecting' option so it no longer doesn't actua...treeston
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-02-04Core/Gossips: added some sanity checks to prevent duplicate interactionjoschiwald
2016-01-08Core/Spells: Fixed Raise Allyccrs
2016-01-01Update copyright note for 2016Rushor
2015-12-31Game/Maps: Clean up instance handling.treeston
2015-11-27Core/Players: Use constant gender from PLAYER_BYTES_3 where appropriate.Shauren
2015-09-29Core/Maps: Moved corpse management to map levelShauren
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-08-23Core/Players: Improve rest state handling, allow several rest states to be ac...Trisjdc
2015-08-10Core/RestState: Check area trigger radius instead of 1.0f distanceRochet2
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-03-30Core/Misc: Remove unused headersleak
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-18Core/ObjectAccessor: don't use singleton when calling static methodsjoschiwald
2014-10-17Core/Player: Additional fixes related to https://github.com/TrinityCore/Trini...jackpoz
2014-10-17Core/Players: Fix players not being notified if on loading screenjackpoz
2014-10-12Core/Misc: Fix current player state when logging outKittnz
2014-09-19Core/AreaTriggers: enable areatrigger teleports in battlegroundjoschiwald
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-12Core/Entities: Added ObjectGuid class from MaNGOSShauren
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-06-23Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostSubv