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path: root/src/server/game/Handlers/SpellHandler.cpp
AgeCommit message (Expand)Author
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-07Core/Spells: Implement SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA (#27714)Aqua Deus
2022-01-06Core/Spells: Prevent manual cancelling of channelled spells that have SPELL_A...Shauren
2022-01-01Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2021-12-31Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2021-12-28Core/Auras: Delete old custom config AllowTrackBothResources, all tracking ty...Shauren
2021-12-21Core/Items: implement some helper methods for easier readability (#24113)ForesterDev
2021-12-20Core/Spells: SPELL_AURA_48 implementation (#24054)NoName
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-12Entities/Unit: Cleanup all the direct accesses to m_unitMovedByMe. Refactor t...Treeston
2021-12-03Core/Object: Range check vol. 2 (#23226)Jozef DĂșc
2021-11-02Core/PacketIO: Updated CMSG_UPDATE_MISSILE_TRAJECTORY to 9.1.5Shauren
2021-10-23Core/Unit: Store charmer and charmed pointers on Unit directly, no more map l...Treeston
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-06-21Core/Handlers: fix bogus check that skipped CMSG_CAST_SPELL packet under cert...ariel-
2021-06-19Core/Spells: kill unused parameter from Spell constructorariel-
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-03-21Core/Auras: Defined and implemented many new interrupt flagsShauren
2020-12-08Core/DataStores: Updated db2 structures to 9.0.2Shauren
2020-12-08Core/PacketIO: Updated most packet structures to 9.0.1Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-07-02Core/PacketIO: Convert all leftover packets to use packet classesShauren
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-06-05Core/Items: Implemented new bonus type (extra ItemEffect)Shauren
2020-04-24Core/Items: Fixed durability problems for wrapped item (#19003)xinef1
2020-04-14Core/DBLayer: Implement async transaction completion callbacksShauren
2020-01-02New YearAokromes
2019-08-17Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)xinef1
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Few small optimizations here and there (#18684)xinef1
2019-06-15Core/Spells: Remade trajectory target selection (#19048)xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-10-10Core/Entities: Update updatefields to 8.0.1.27980Shauren
2018-02-18Core/Entities: Update updatefields to 7.3.5.25928Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-07-29Core/Creatures: Implemented Basic Creature Scaling (#20026)Seyden
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-16Core/Game: Include cleanup - removed G3D classes from packetsShauren
2017-05-07Core/Items: Implemented new item bonus and enchantment typesShauren
2017-04-26Core/PacketIO: Remove bad slot for mirror image packet (#19513)Rochet2
2017-02-25Core/Movement: Handle move stop embedded in spell cast requestsShauren
2017-02-12Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2017-02-11Core/Logs: Fine tune more logsAokromes
2017-01-13Fixed buildjoschiwald