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SpellHandler.cpp
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Author
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-07
Core/Spells: Implement SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA (#27714)
Aqua Deus
2022-01-06
Core/Spells: Prevent manual cancelling of channelled spells that have SPELL_A...
Shauren
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-31
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2021-12-28
Core/Auras: Delete old custom config AllowTrackBothResources, all tracking ty...
Shauren
2021-12-21
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
2021-12-20
Core/Spells: SPELL_AURA_48 implementation (#24054)
NoName
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-12
Entities/Unit: Cleanup all the direct accesses to m_unitMovedByMe. Refactor t...
Treeston
2021-12-03
Core/Object: Range check vol. 2 (#23226)
Jozef DĂșc
2021-11-02
Core/PacketIO: Updated CMSG_UPDATE_MISSILE_TRAJECTORY to 9.1.5
Shauren
2021-10-23
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map l...
Treeston
2021-09-08
Core/Achievements: Update CriteriaType enum (#26856)
Meji
2021-06-21
Core/Handlers: fix bogus check that skipped CMSG_CAST_SPELL packet under cert...
ariel-
2021-06-19
Core/Spells: kill unused parameter from Spell constructor
ariel-
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-03-21
Core/Auras: Defined and implemented many new interrupt flags
Shauren
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-07-02
Core/PacketIO: Convert all leftover packets to use packet classes
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-06-05
Core/Items: Implemented new bonus type (extra ItemEffect)
Shauren
2020-04-24
Core/Items: Fixed durability problems for wrapped item (#19003)
xinef1
2020-04-14
Core/DBLayer: Implement async transaction completion callbacks
Shauren
2020-01-02
New Year
Aokromes
2019-08-17
Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)
xinef1
2019-07-27
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Few small optimizations here and there (#18684)
xinef1
2019-06-15
Core/Spells: Remade trajectory target selection (#19048)
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-10-10
Core/Entities: Update updatefields to 8.0.1.27980
Shauren
2018-02-18
Core/Entities: Update updatefields to 7.3.5.25928
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-07-29
Core/Creatures: Implemented Basic Creature Scaling (#20026)
Seyden
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-16
Core/Game: Include cleanup - removed G3D classes from packets
Shauren
2017-05-07
Core/Items: Implemented new item bonus and enchantment types
Shauren
2017-04-26
Core/PacketIO: Remove bad slot for mirror image packet (#19513)
Rochet2
2017-02-25
Core/Movement: Handle move stop embedded in spell cast requests
Shauren
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-11
Core/Logs: Fine tune more logs
Aokromes
2017-01-13
Fixed build
joschiwald
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