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Loot
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LootMgr.cpp
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Author
2016-07-19
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...
ariel-
2016-06-17
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2016-06-07
Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8
DDuarte
2016-05-26
Core/Loot: Fixed resaving looted items from containers
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Rushor
2015-10-31
Core/Conditions: Type renaming
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-06-26
Core/LootMgr: Remove dead validation code from LoadLootTable
DDuarte
2015-04-19
Core/Misc: Fix issues reported by static analysis
jackpoz
2015-03-18
Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...
Nayd
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-16
Core/LootMgr: improved logs of missing *_loot_templates
ShinDarth
2014-09-27
Core/LootMgr: Forgot to change this. Found by Vincent Micheal
Malcrom
2014-09-27
Core/LootMgr: Update lootMgr to normalize loot_template tables
Malcrom
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-09
Core/Loot: Fix a possible unintialized slot_type in LootMgr
Duarte Duarte
2014-09-09
Core/Loot: Fix some issues with master loot
DDuarte
2014-03-29
Core/Loot
Shauren
2014-03-16
Core/Loot: Implement round robin for under threshold items in case of master ...
Dehravor
2014-03-11
Core/Loot: Fix master loot
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-09-03
Core/Misc: Fixed some more issues found by static code analysis tools.
Sebastian Valle
2013-08-01
Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)
Shauren
2013-06-11
Core: More Function Renaming.
Malcrom
2013-05-17
Core/Misc: Another batch of fixes for issues found by static analysis
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-25
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-13
Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficultie...
Shauren
2013-02-03
Core/Loot: Items in generated loot will now be split in multiple stacks if th...
Shauren
2013-02-03
Build fix
Shauren
2013-02-03
Core/Loot: Cleanup in LootMgr.
Shauren
2013-01-30
Core/Misc: Some changes to minimize differences with 4.3.4 branch
Spp
2013-01-04
Core/Misc: Fix a couple of warnings, some of them performance related
Nay
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-31
Core: Fixed some level 4 warnings (msvc)
Shauren
2012-12-15
Implements saving of loot (items / money) contained inside lootable inventory...
MrSmite
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-09-05
Core/Misc: Fix some warnings and logic mistakes found by static code analysis
kaelima
2012-08-16
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
Spp
2012-08-03
Fix compile under windows
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-09
Core/Loot: fix small error
Kandera
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