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path: root/src/server/game/Loot/LootMgr.cpp
AgeCommit message (Expand)Author
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-31Core: Fixed some level 4 warnings (msvc)Shauren
2012-12-15Implements saving of loot (items / money) contained inside lootable inventory...MrSmite
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-09-05Core/Misc: Fix some warnings and logic mistakes found by static code analysiskaelima
2012-08-16Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADINGSpp
2012-08-03Fix compile under windowsSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-09Core/Loot: fix small errorKandera
2012-07-09Core/Loot: fix crash number 2Kandera
2012-07-09Core/Loot: typos!Kandera
2012-07-09Core/Loot: fix crash.Kandera
2012-07-09Core/Loot: couple of small changes to loot.Kandera
2012-07-07Core/LootMgr: Fix a little logging mistake on startup to prevent confusion.Discover-
2012-07-05Core/Loot: fix the way quest items are handled. so far ive only found 3 quest...Kandera
2012-06-22Core/Item: Modify IsCurrencyToken to use IsCurrencyToken in item template.Abdollah Hasan
2012-06-07Core/Loot: fix mistake in previous commit. also fix flags in sql. i did thing...Kandera
2012-06-07Core/Loot: fix loot rules for looting quest items that have the party loot flagKandera
2012-05-31Core/Items: Added custom flags field to item_template, currently 2 flag value...Shauren
2012-04-12Core/Loading: Make GameObject loot loading faster by removing an unneeded cal...Subv
2012-03-29Core/Game: Code style.Gyx
2012-03-28Core/Game: Code style again.Gyx
2012-03-28Core/Game: Code style.Gyx
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 1)Nay
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-16Fix a lot of warningsSpp
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-12Core/Loading: Speedup on the creature loading codeSubv
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-07Core: Codestyle clean-upBootz
2011-10-07REPO: code-style clean-upBootz
2011-09-16Core/Misc: Revert the loot-related code from 74616464f2, the iterator is need...Shocker
2011-09-15Misc/Util: Add a template function for returning a random element from any co...Shocker
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-28Core/ObjectMgr: Refactor sGOStorageleak
2011-04-28Core/ObjectMgr: Refactor sItemStorageleak
2011-03-06Core/Loot: Players who were not present during encounter completion are not e...Shauren
2011-01-26Core: Generic cleanup (tab2spaces/trailing whitespace removal)leak
2011-01-14Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)VladimirMangos
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren