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Map.cpp
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Author
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-08
Core: INFO->DEBUG level changes - forgot one in Map.cpp
click
2015-03-08
Core: Change some map-specific INFO-messages over to to DEBUG or ERROR
click
2015-02-21
Core/Logs: Throw a little more sensible textoutput when missing maps/vmaps (t...
click
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-12
Core/Maps: Apply const-correctness to GridMap::loadData()
jackpoz
2014-10-09
Build: Fixed game & collision depending on each other for linking
Shauren
2014-10-08
Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()
Shauren
2014-09-19
Core/Grids: Replace some magic numbers with constants
Shocker
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-09-16
Core/Logging: Fixed incorrect usage of guid in logs
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-26
Core/Maps: Don't use EnsureGridCreated_i() for base map in Map::LoadMap, use ...
Shocker
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-09
Core/Server: Use nullptr instead of 0 where pointers are expected
DDuarte
2014-07-27
Core/Network: Optimized packet sending by removing unneccessary memory copying
Shauren
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-06
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
leak
2014-07-06
Core/Maps: Don't load vmaps/mmaps if disabled in configs
jackpoz
2014-06-23
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-06-13
Core/Transports: Fixed crash happening during teleporting transports
Shauren
2014-06-08
Replaced mutex related code in Common.h
leak
2014-06-03
Core/Maps: Allow logging players to enter in instances that have an encounter...
Trisjdc
2014-05-10
Scripts/HallsOfReflection: Major changes
MitchesD
2014-04-26
Core/BG/SA:
joschiwald
2014-03-30
Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...
Shauren
2014-03-23
Core/Transports: Enabled LoS on transports
Shauren
2014-03-22
Core/Transports: Fixed crashes happening when a transport was despawned with ...
Shauren
2014-03-22
Core/Map: Save weather, light and music overrides in map to send them to play...
Shauren
2014-03-16
Fixed build with TRINITY_DEBUG
Shauren
2014-03-16
Core/Transports: Added support for DynamicObjects on transports
Shauren
2014-01-03
Core/Instances: Fix Instance binding
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-28
Core/Transports: Fixed new spawned transports not being visible for players a...
Shauren
2013-12-25
Core/Transports: Fix possible crash
jackpoz
2013-12-15
Core/Transports: Fix memory leak on shutdown
jackpoz
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-11
Core/Build: Fix build when WITH_COREDEBUG CMake flag is selected
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-11-02
Core/Transports
Shauren
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-27
Core/Transports: Correct path generation for a few transports
Shauren
2013-10-18
Core/Transports: Fixed crashes when instance with transports unloads
Shauren
2013-10-18
Core/Maps: Added gameobject case for AddObjectToSwitchList and fixed logic in...
Shauren
2013-10-18
Core: Fix warnings
Vincent_Michael
2013-10-17
Build fix
Shauren
2013-10-16
Core/Transports
Shauren
2013-10-01
Whitespace between string literals and user-defined literals is now mandatory...
Ellie
2013-09-03
Core/Misc: Fixed some more issues found by code analysis tools.
Sebastian Valle
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