aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement/MotionMaster.h
AgeCommit message (Expand)Author
2019-04-16Core/Movement: implement and use new remove method in MotionMasterccrs
2019-03-02Core/Movement: Allow using walk when chasing v2 (#23073)Sorikoff
2019-02-25Allow walk when chasing (#23069)Sorikoff
2019-01-10Core/Movement: 9080e7863c2 followupccrs
2019-01-10Core/Movement: correct logic wrongly ported in 2a84562dc8ccrs
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-09-25Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)Kelno
2018-06-03Core/Movement: MotionMaster reimplementation (#21888)ccrs
2018-04-23Core/Movement: move MoveSplineInit (#21857)ccrs
2018-04-19Core/Misc: movement header cleanupccrs
2018-04-07Core/Movement: Fix a potential crash on newly created pets. Closes #21791.Treeston
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2018-01-01Update copyright note for 2018tkrokli
2017-12-23Core/Movement: Add MovePoint with facing (#20779)Kittnz
2017-11-06Core/Misc: waypoint movementccrs
2017-08-12Core/Movement: waypoint movement (#20121)ccrs
2017-08-08Core/Movement: ee2d7c1d53 followupccrs
2017-08-08Core/Movement: add new helper that cleans the referenced MovementSlotccrs
2017-06-19Core: ported headers cleanup from master branchariel-
2017-04-09Core/Movement: FormationMovementGeneratorccrs
2017-04-07[3.3.5] Core/Movement: MotionMaster & MovementGenerators cleaning (#19361)ccrs
2017-03-25Fix warningccrs
2017-03-25Core/Movement: 96f4c7c followupccrs
2017-03-25Core/MotionMaster: cleanup use of _expireListccrs
2017-03-25Core/Movement: cleanup MovementGeneratorTypeccrs
2017-02-04Revert "Core/Movement: Added support to change orientation in MovePoint funct...treeston
2017-02-04Core/Movement: Added support to change orientation in MovePoint function (#18...Keader
2017-01-20Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)" (#18888)Rushor
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-01Core/Movement: minor MotionMaster refactor (#18367)Chaouki Dhib
2016-11-24[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)Riztazz
2016-10-07rerenamingccrs
2016-10-06rerenameccrs
2016-10-06Core/MotionMaster: cleanup, reordering and renamingccrs
2016-09-20Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2016-09-20Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2016-08-31Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-11Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...Chaouki Dhib
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-02-10Fix jump dest orientationElimination
2016-01-01Update copyright note for 2016Rushor
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
2015-03-14Core: Move FillCirclePath function to MotionMasterKittnz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-14Core/Movement: Fix invalid memory accessjackpoz