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Movement
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MotionMaster.h
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Commit message (
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Author
2019-04-16
Core/Movement: implement and use new remove method in MotionMaster
ccrs
2019-03-02
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2019-02-25
Allow walk when chasing (#23069)
Sorikoff
2019-01-10
Core/Movement: 9080e7863c2 followup
ccrs
2019-01-10
Core/Movement: correct logic wrongly ported in 2a84562dc8
ccrs
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-09-25
Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)
Kelno
2018-06-03
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2018-04-23
Core/Movement: move MoveSplineInit (#21857)
ccrs
2018-04-19
Core/Misc: movement header cleanup
ccrs
2018-04-07
Core/Movement: Fix a potential crash on newly created pets. Closes #21791.
Treeston
2018-04-06
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-23
Core/Movement: Add MovePoint with facing (#20779)
Kittnz
2017-11-06
Core/Misc: waypoint movement
ccrs
2017-08-12
Core/Movement: waypoint movement (#20121)
ccrs
2017-08-08
Core/Movement: ee2d7c1d53 followup
ccrs
2017-08-08
Core/Movement: add new helper that cleans the referenced MovementSlot
ccrs
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-04-09
Core/Movement: FormationMovementGenerator
ccrs
2017-04-07
[3.3.5] Core/Movement: MotionMaster & MovementGenerators cleaning (#19361)
ccrs
2017-03-25
Fix warning
ccrs
2017-03-25
Core/Movement: 96f4c7c followup
ccrs
2017-03-25
Core/MotionMaster: cleanup use of _expireList
ccrs
2017-03-25
Core/Movement: cleanup MovementGeneratorType
ccrs
2017-02-04
Revert "Core/Movement: Added support to change orientation in MovePoint funct...
treeston
2017-02-04
Core/Movement: Added support to change orientation in MovePoint function (#18...
Keader
2017-01-20
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)" (#18888)
Rushor
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-12-01
Core/Movement: minor MotionMaster refactor (#18367)
Chaouki Dhib
2016-11-24
[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)
Riztazz
2016-10-07
rerenaming
ccrs
2016-10-06
rerename
ccrs
2016-10-06
Core/MotionMaster: cleanup, reordering and renaming
ccrs
2016-09-20
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...
treeston
2016-09-20
Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...
treeston
2016-08-31
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...
treeston
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-11
Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...
Chaouki Dhib
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-10
Fix jump dest orientation
Elimination
2016-01-01
Update copyright note for 2016
Rushor
2015-08-23
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-06-01
Merge pull request #14782 from doctaweeks/fixes-for-6.x
MitchesD
2015-03-14
Core: Move FillCirclePath function to MotionMaster
Kittnz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-17
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
joschiwald
2014-01-12
Core/Movement: Add LOS check for fleeingmovement target point.
zengwf
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Movement: Fix invalid memory access
jackpoz
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