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Movement
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Author
2012-03-28
Core/DBLayer: Fix remaining errors in loading world tables and a couple of th...
Nay
2012-03-27
Core/DBLayer: Correct few more wrong read types (No. 4)
Nay
2012-03-24
Core/DBLayer: Convert PQuery() queries to prepared statements
leak
2012-03-18
Core/Movement: Compute current position in spline::Launch with Z offset. Fixe...
Machiavelli
2012-03-16
Core/Misc: Random cleanup
kaelima
2012-03-15
Core/Movement: Added more movement flags that cause units to select flight sp...
Shauren
2012-03-12
Core/Units:
Machiavelli
2012-03-07
Core: Remove some whitespace and tabs
click
2012-02-28
Core/Movement: Remove a redundant check in EffectMovementGenerator that could...
Machiavelli
2012-02-27
Core/MovementGenerators: Ensure correct virtual function overrides are called...
Machiavelli
2012-02-24
Core/MovementGenerators: Removed pointless check
Shauren
2012-02-23
Core: Random cleanup + compile fix
Shauren
2012-02-22
Merge pull request #5271 from Chaplain/knockback
Machiavelli
2012-02-21
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
MrSmite
2012-02-18
Core: Clean up whitespace and tabs in the base sourcetree
click
2012-02-17
Core/Movement: Fix MoveJump handling.
Chaplain
2012-02-16
Fix a lot of warnings
Spp
2012-02-16
Core/Movement: Fix a crash when a player logout in a hostile area. The honorl...
kaelima
2012-02-14
Fixed build, thanks Amit86 for noticing
Subv
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-09
Merge pull request #5160 from TrinityCore/dynamic_vmaps
Subv
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-27
Core/Spline: Removed redundant call.
Manuel Carrasco
2012-01-24
Core: Fix non-PCH build and remove a few warnings.
click
2012-01-18
Core/Movegen: Added missing part in ChaseMovementgenerator and minor logic fi...
Chaplain
2012-01-18
Core/MotionMaster: Fix logic in MoveLand() and MoveTakeoff()
Chaplain
2012-01-16
Merge branch 'master' of git@github.com:TrinityCore/TrinityCore.git
Chaplain
2012-01-15
Core/Movegen: Fix logic in WaypointMovementGenerator<Creature>::StartMove
Chaplain
2012-01-15
Scripts/Misc: Fix some MovementInform handler filters after recent motionmast...
Machiavelli
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-13
Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE ...
Machiavelli
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-15
Fix warnings
Spp
2011-11-23
Do not allow base map be accessed from outside if map is instanceable.
megamage
2011-11-23
Clean up very some confusing MapManager functions (create/find map/base map).
megamage
2011-11-13
Core/Movement:
kaelima
2011-10-31
Don't send StartTravel with MoveJump. Fixes client display of jumping effects.
Pesthuf
2011-10-17
Core/Movement: Fix Point Movement after a stun/root. The NPC should now corre...
Liberate
2011-10-15
Core/WaypointMgr: Allow to set orientation to waypoints.
kaelima
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-08-01
Core: Pass by const reference for simple objects replaced with pass by value
Spp-
2011-08-01
Core: Fix annoying compile warning and some other minor changes here and there
Spp-
2011-08-01
Core/Movement: Crash fix
Spp-
2011-07-27
Core/Movement: Implemented methods to animate creatures landing and takeoff a...
Shauren
2011-07-22
Compile fix and removed unneeded call in HomeMovementGenerator initialization
Shauren
2011-07-15
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...
Shauren
2011-06-11
Core: Codestyle cleanup
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