aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptLoader.cpp
AgeCommit message (Expand)Author
2011-03-26Scripts/Eye of Eternity: Implemented script for Malygos encounter, please rep...Manuel
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-02-08Scripts/Icecrown Citadel: Implemented traps after Deathbringer SaurfangShauren
2011-02-07Scripts/Icecrown Citadel: Added Sindragosa scriptShauren
2011-01-26Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.Manuel
2011-01-20Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord o...Manuel
2011-01-09Core/Battleground: Implemented blizzlike script for Isle of Conquest, written...Manuel
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-26Scripts/Ulduar: Implement script for General Vezax encounter.Machiavelli
2010-12-05Core/Dungeon Finder: Code cleanup and minor optimizationsSpp
2010-12-03Scripts/Icecrown Citadel: Added script for Blood Queen Lana'ThelShauren
2010-11-16Core/Scripts: Convert more commands over to CommandScripts (moves gobject, ho...click
2010-11-14Fix typo *sigh*click
2010-11-14Core/Scripts: Add missing scriptloading for tele/event commandsclick
2010-11-13Scripts/Commands: Add tele and event commands to commandscripts system and st...click
2010-11-12Core/Scripts: Reinstate commandscripts, now with extra bling and working comm...click
2010-11-10Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ...click
2010-11-09Core/Scripts Part 1 of moving all commands to commandscriptsParadox
2010-11-03Core/Scripts: add example_commandscript as an example of how to use commandsc...Spp
2010-10-27Core/AI: implemented SmartScripts System (still beta) not 100% completeRat
2010-10-25Core/Dungeon Finder: Use scripts to interact between groups and LFGSpp
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
2010-10-09Scripts/Icecrown Citadel: Added Rotface scriptShauren
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07More copyright header updates (will this ever end?)click
2010-09-06Core/Scripts: Ensure Example and spell-scripts are loaded at all times in the...click
2010-09-06Core: Fixed compileShauren
2010-08-30Scripts/Icecrown Citadel: Added Festergut script, thx Cromash for providing t...Shauren
2010-08-30Core: Fix more warningsSpp
2010-08-29Spell Scripts:azazel
2010-08-26Scripts/Icecrown Citadel: Added Teleporter scriptShauren
2010-08-21Scripts/Icecrown Citadel: Add script for Deathbringer Saurfang (only missing ...Shauren
2010-08-25* Add support for quest 1393 (Galen's Escape), original code by przemratajcza...Shocker
2010-08-22Core/Script/Spells: Trial of the CrusaderJohn Holiver
2010-08-21Scripts/Icecrown Citadel: Added Lady Deathwhisper script, huge thanks to wowg...Shauren
2010-08-18Scripts: Added script for Lord MarrowgarShauren
2010-08-18Add more methods to SpellScript.azazel
2010-08-12* Modify PlayerScript::OnChat hook. Now it takes one optional parameter of ty...azazel
2010-08-08Fixed line endings in 9237_world_outdoorpvp_template.sqlShauren
2010-08-07Implemented ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTUREShauren
2010-08-07* OutdoorPvP implementations now reside in the script library.XTZGZoReX
2010-08-07Add #ifdef SCRIPTS to ScriptLoader-functions when using with -DSCRIPTS=0click
2010-08-06* Err...XTZGZoReX
2010-08-06* Separated script loading into multiple functions.XTZGZoReX
2010-07-27Cut away DO_*-parts from buildsystem and specific files checking for it.click
2010-07-24*Add base scripting interfce for spells - thanks to Brian for help in making ...QAston
2010-06-30Minor cleanups to accomodate CMake-usage on Windowsclick
2010-06-23* Renamed several VS projects and the executables they produce to reflect the...Xanadu
2010-06-07* Nearly done with fixing the Linux build.Brian
2010-06-06* Even more restructuring of the game library.XTZGZoReX