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Author
2021-02-28
Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken (#2...
Robingad
2021-02-26
Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoA...
Shauren
2021-01-30
Core/AreaTriggers: Code cleanup
Shauren
2021-01-30
Core/AreaTriggers: Implementation for sever side area triggers
Matan Shukry
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-29
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2020-08-29
Core/Scripting: remove long time dead code
Aokromes
2020-08-23
Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)
Yehonal
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-03
Core/Authserver: Authserver cleanup (PR#25093)
Treeston
2020-07-16
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
ariel-
2020-06-23
Core/Misc: Replace Trinity::make_unique with std (#24869)
Peter Keresztes Schmidt
2020-06-14
Fix an issue where CanSpawn would never get invoked on creatures without per-...
treeston
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook
ariel-
2020-04-20
Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...
Shauren
2020-01-02
New Year
Aokromes
2019-08-17
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...
ariel-
2019-06-15
Game/Scripting: Add OnPlayerRepop hook
Kittnz
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Scripting: Fixed hotswap calling evade mode for dead creatures
sirikfoll
2018-02-05
Core/Scripts: Fixed ENSURE_AI assertion failures when used in Reset()/Initial...
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-31
Core/Quests: Implemented player choice rewards
Shauren
2017-12-31
Core/Quests: Implemented player choices
Traesh
2017-12-04
Core/Scripts: Added new QuestScript hooks (#20950)
Traesh
2017-11-18
Core/Scripting: Implemented Conversation scripts (#20758)
funjoker
2017-07-20
Core/Scripts: Implement generic script loaders (and script registry macros) t...
Seyden
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-23
Core/Hotswap: Fix Reload on Linux
DoctorKraft
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-12
Core/Database: Include cleanup
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-04-15
Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...
Shauren
2017-04-05
Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)
7.1.5/23420
S.V
2017-03-21
Core/AreaTriggers: Areatrigger rework script system + fix priest angelic feather
Traesh
2017-03-18
Core/Scripts: Add support for spawn specific C++ scripts
Krudor
2017-03-05
Various: Fix coverity reported issues.
treeston
2017-03-02
Core/Movement: Fix a DB spline chain overload I missed in 2170541
treeston
2017-03-02
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...
treeston
2017-03-01
Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...
treeston
2017-02-26
Core/Scripts: Enhance quest status hook by making it catch more status change...
Rochet2
2017-02-26
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...
treeston
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-01
Update copyright note for 2017
vincent-michael
2017-01-01
Core/Scripting: Added missing hotswap code for SceneScripts
Traesh
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