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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2021-02-28Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken (#2...Robingad
2021-02-26Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoA...Shauren
2021-01-30Core/AreaTriggers: Code cleanupShauren
2021-01-30Core/AreaTriggers: Implementation for sever side area triggersMatan Shukry
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-29Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2020-08-29Core/Scripting: remove long time dead codeAokromes
2020-08-23Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)Yehonal
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-03Core/Authserver: Authserver cleanup (PR#25093)Treeston
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-06-14Fix an issue where CanSpawn would never get invoked on creatures without per-...treeston
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hookariel-
2020-04-20Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...Shauren
2020-01-02New YearAokromes
2019-08-17Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...ariel-
2019-06-15Game/Scripting: Add OnPlayerRepop hookKittnz
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Scripting: Fixed hotswap calling evade mode for dead creaturessirikfoll
2018-02-05Core/Scripts: Fixed ENSURE_AI assertion failures when used in Reset()/Initial...Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-12-31Core/Quests: Implemented player choice rewardsShauren
2017-12-31Core/Quests: Implemented player choicesTraesh
2017-12-04Core/Scripts: Added new QuestScript hooks (#20950)Traesh
2017-11-18Core/Scripting: Implemented Conversation scripts (#20758)funjoker
2017-07-20Core/Scripts: Implement generic script loaders (and script registry macros) t...Seyden
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-23Core/Hotswap: Fix Reload on LinuxDoctorKraft
2017-05-18Core/Game: Include cleanupShauren
2017-05-12Core/Database: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-04-15Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...Shauren
2017-04-05Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)7.1.5/23420S.V
2017-03-21Core/AreaTriggers: Areatrigger rework script system + fix priest angelic featherTraesh
2017-03-18Core/Scripts: Add support for spawn specific C++ scriptsKrudor
2017-03-05Various: Fix coverity reported issues.treeston
2017-03-02Core/Movement: Fix a DB spline chain overload I missed in 2170541treeston
2017-03-02Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2017-03-01Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-01Update copyright note for 2017vincent-michael
2017-01-01Core/Scripting: Added missing hotswap code for SceneScriptsTraesh