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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2016-09-21Core/Movement: Fix a DB spline chain overload I missed in 2170541treeston
2016-09-20Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2016-09-20PCH build fix. Again.treeston
2016-09-20Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and f...treeston
2016-09-20Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2016-09-15Core/Scripts: Fix a crash when adding/removing objects from the map while swa...Naios
2016-09-09Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2016-09-09Fine, this time I actually built it. Promise.treeston
2016-09-09Build fix.treeston
2016-09-09Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on d...treeston
2016-09-09Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.treeston
2016-09-09Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2016-07-13Core/Scripting: Fix acquiring of references between script swapsNaios
2016-07-03Core/Scripting: Don't force event cancellation when swapping creatures.Naios
2016-05-01Core/Scripting: Kill pending unit events when swapping AI'sNaios
2016-04-18Core/Scripting: Use the path of the worldserver executable to search for the ...Naios
2016-04-18Core/Scripting: Use the systems temporary path for caching shared libsNaios
2016-04-17Core/Scripting: Add the info how much time the system took to reloadNaios
2016-04-16Core/Scripting: Improve the error message when the script reloader fails to c...Naios
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-14Core/Scripting: Fix a typo in b970a684Naios
2016-04-14Core/Scripting: Wait until the debugger is detached before rebuilding scripts.Naios
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
2016-04-13Core/Scripting: Fix detection of source changes when using inotify.Naios
2016-04-12Core/Scripting: Fix an assertion which was triggered at lazy unloadingNaios
2016-04-12Core/Scripting: Fix loading of spell/aurascriptsNaios
2016-04-11Core/Scripting: Fix another warning when building staticallyNaios
2016-04-11Core/Scripting: Fix a warning when building staticallyNaios
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-04-11Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...Naios
2016-04-11Core/Game: Move scheduled map scripts counter methods into MapManagerNaios
2016-04-11Core/Game: Move MapScripts to game/MapsNaios
2016-03-27Add missing GAME_API exportsRochet2
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-18CMake: Use inherited dependencies in scriptsNaios
2016-03-13Core/Misc: Minimize differences between branches in WorldSession::UpdateShauren
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-22Core/Scripts: Split the huge scriptloader into smaller piecesNaios
2016-02-11Core/Scripts: Fixed calling UnitScript hooksShauren
2016-02-10Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTENDtreeston
2016-01-09Core/Scripts/DB: Migrate specially scripted taxi NPC's to SmartAIvelinath
2016-01-04Scripts/Commands: Fix ".help" command to show commands in alphabetical orderjackpoz
2016-01-01Update copyright note for 2016Rushor
2015-11-07Core/ScriptMgr: Improve commit 155a289f052b3a48caadeNaios
2015-11-07Core/ScriptMgr: Fix "conditional expression is constant" warning.Naios
2015-11-07Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-11-07Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.Naios
2015-11-02Core/Misc: Remove unneeded filesIncorrect
2015-10-31Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren