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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2016-10-30Core/Spells: workaround stealth interaction with Death and Decay and GameObje...ariel-
2016-10-25Core/Spells: moved handling of SPELL_ATTR0_CU_DONT_BREAK_STEALTH inside proc ...ariel-
2016-10-18Core/Spell: do positivity spell checks only against actually hitted effects i...ariel-
2016-10-17Core/Spell: clear auras of channeled spells if channeling is cancelled due to...ariel-
2016-10-17Core/Globals: compute aura diminishing return info at startup and cache itariel-
2016-10-11Core/Items: Defined all item flagsShauren
2016-10-09Core/Spell: Fix 2 more off by one probability calc and duplicated logic in sp...ariel-
2016-10-07Revert "Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPEL...ariel-
2016-10-05Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPELL_EFFECT...ariel-
2016-10-05Core/Auras: reset periodic aura timers by default. Except when aura comes fro...ariel-
2016-10-04Core/Spells: add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET ph...ariel-
2016-10-04Core/Spells: Implementation of QAston proc systemariel-
2016-10-02Core/Spells: fixed SPELL_ATTR5_USABLE_WHILE_STUNNEDjoschiwald
2016-10-02Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT.ariel-
2016-10-02Core/Spells: use spellinfo helper methodsjoschiwald
2016-09-12Core/Spell: do not cast interrupt effect if the spell did not hitariel-
2016-09-04Core/Spells / Scripts: Fix Lock and Load. Closes #16731ariel-
2016-09-02Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...ariel-
2016-09-01Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2016-09-01Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...ariel-
2016-08-31Core/Spells: fix Bullheaded immunitiesariel-
2016-08-21Typo fixShauren
2016-08-21Core/Spells: Fixed spells like Shadowform, Tricks of the Trade, Misdirection ...mik1893
2016-08-21Core/Spells: Fix orientation- and targeting-related issues if the creature is...Treeston
2016-08-20Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2016-08-20Core/Spells: Fixed extended spell range while moving Closes #17818 (#17824)Chaouki Dhib
2016-08-15Core/Units: Fixed melee range check (#17693)Chaouki Dhib
2016-08-03Merge remote-tracking branch 'Treeston/3.3.5-spellcastresult' into 3.3.5 (PR ...treeston
2016-07-20Core/Spell: Quick readability change. Functionality not altered.treeston
2016-07-06Core/Misc: Coding standard (#17521)Aokromes
2016-07-06Core/Mmaps: Charge ignoring z position of target (#17516)Aokromes
2016-07-05Core/Spells: Fixed spell dest range check failing on 0 distance max range req...Shauren
2016-07-05Core/Spell: allow use of ground mounts while swimming (#17488)SnapperRy
2016-07-01Core/Spells: Fixed spell range checkShauren
2016-06-14Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)mik1893
2016-06-13Core/Spells: Fixed all cases of spells that crash the client when pressing ES...Shauren
2016-05-31AI/PlayerAI: Finally implement cast logic for controlled players.treeston & Keader
2016-05-26Core/Spells: Implemented SPELL_ATTR1_DISMISS_PETShauren
2016-05-26Core: updated creature type flags enum (#17128)ForesterDev
2016-05-18Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster ...Alan Deutscher
2016-05-13Merge pull request #17037 from Keader/TargetedMovementGeneratorFixTreeston
2016-05-11Core/Movement: Fix issues where creatures cancel spell casts chasing target a...Nawuko
2016-05-11Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult ra...treeston
2016-05-09Merge pull request #16476 from Eliminationzx/FixWrongTotemPlacementKittnz
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
2016-04-23Core/SpellScripts: allow to modify target destination of all target typejoschiwald
2016-04-09Core/Spells: Don't report spell errors to client when spell was triggered and...Shauren
2016-03-23Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524)treeston
2016-03-23No, Travis, I do not intend to handle SPELL_GROUP_STACK_RULE_MAX. It is not a...treeston
2016-03-23Entities/Pet: Finally fix pets spamming Blood Pact/Fel Intelligence in some s...treeston