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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2011-08-10Spell: m_castItemGUID initializationidostyle@zoit
2011-08-06Core/Spells: Partial revert of b0fe236265465a0f39aa98a8cee2916d1ccfaa02 , thx...tobmaps
2011-08-03Core/Refer-a-Friend: Finish base work for Refer-a-Friend.Silinoron
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-01Compile fix for f899c92899c1b2b82030f2568faf1057a92f4492Shauren
2011-08-01Core/Spells: Use ModStackAmount for CastCustomSpell with aura stack value if ...Shauren
2011-08-01Core/Spells: Limited SPELL_ATTR3_PLAYERS_ONLY attribute to only allow players...Shauren
2011-07-31Core/Spells: Small update to TriggeredFlags and fix Glyph of Totem of Wrath w...Machiavelli
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...Machiavelli
2011-07-30Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VE...Machiavelli
2011-07-30Core/Spells: Fix client crash on ESC when channeling certain spells (e.g. Eye...Machiavelli
2011-07-29Core/Spells: Check if spell has range entry before trying to access property ...QAston
2011-07-28Revert "Core/Spells: Fix a crash on checking school immunity added to unit ma...QAston
2011-07-28Core/Spells: Fix a crash on checking school immunity added to unit manually (...QAston
2011-07-28CoreSpells: Typofixes: fix area auras autocast and usage of items in combat.QAston
2011-07-27Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...Shauren
2011-07-27Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)Spp-
2011-07-27Fix some warnings here and thereSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-23Core/Spells: Removed remaining part of old global cooldown handlertobmaps
2011-07-22Core/GameObject: Refactored destructible building handling, properly implemen...Shauren
2011-07-15Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...Shauren
2011-07-13Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED a...QAston
2011-07-13Core/Spells: Fix a typo (thanks to tobmaps for catching)QAston
2011-07-13Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, ch...QAston
2011-07-12Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now...QAston
2011-07-12Core/Spells: Define and implement SPELL_ATTR2_CANT_TARGET_TAPPED attribute.QAston
2011-07-12Core/Spells: Add ability check in one more place, to prevent other kind of sp...QAston
2011-07-06Core: Rename GetDispellMask to GetDispelMaskSpp-
2011-07-05Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_A...QAston
2011-07-04Typo in enum name, thanks Nayd for pointing thisQAston
2011-07-04Core/Spells: Remove some incorrect spell attribute checks and add custom attr...QAston
2011-07-04Core/Spells: Remove some redundant code.QAston
2011-07-04Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them...Nay
2011-07-03Core: Fix compile after the last attribute renaming (naming of this flag migh...click
2011-07-02Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...QAston
2011-06-30Core/Spells: Prevent abilities that are 'usable while stunned' being usable w...tobmaps
2011-06-30Fix build.QAston
2011-06-30Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEA...QAston
2011-06-28This reverts commit f580cddc09c9c08d91a7b45a2999a822465e9c23.kaelima
2011-06-28Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from ...click
2011-06-27DB/Creature:kaelima
2011-06-26Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2011-06-26Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY...QAston
2011-06-24Core/Spells: Partial revert of 5ddf90c5fe8e51a72697, use checkcast hook for d...Shocker
2011-06-23Core/Spells: Don't allow players to cast client-side hidden spells directlyShocker
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-06-21Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, on...QAston
2011-06-15Core/Spells: Corrected trigger flag for melee based spellselecyb
2011-06-12Core: Continued cleanupkaelima