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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-07T22:01:01Z
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Spells
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SpellEffects.cpp
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Author
2023-11-21
Core/Players: downgraded the glyph system
Ovahlord
2023-11-20
Core/Players: no longer send talent info packets when changing the amount of ...
Ovahlord
2023-11-19
Core/Players: restore secondary talent specialization support and implement S...
Ovahlord
2023-11-18
Cpre/Players: initial work on downgrading the talent system to WotLK
Ovahlord
2023-11-15
Core/Misc: duc tape build
Ovahlord
2023-11-02
Core/Spells: Prevent duplicating trait configs for Generic type
Shauren
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-09-24
Core/Spells: Removed unneccessary checks from skill spell effects
Shauren
2023-09-23
Core/Skills: Fixed updating riding skill value when learning riding spells au...
Shauren
2023-09-15
Core/Spells: Move all summoning spell effects to launch phase
Shauren
2023-08-26
Core/Battlegrounds: Rework queues (#29200)
Jeremy
2023-08-23
Core/Spells: Prevent rerolling gathering skillups until success when mining o...
Shauren
2023-08-22
Core/Spells: Implement sqrt based aoe damage diminishing (#29192)
Seyden
2023-08-14
Core/Spells: Summons with no special title and duration -1ms should use TEMPS...
ModoX
2023-08-10
Core/Spells: Handle summon effect on spell launch instead of hit
Shauren
2023-08-10
Core/Creatures: Clean up temporary summon duplicate level initialization
Shauren
2023-08-09
Core/Creatures: std::chrono-ify TempSummon
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-20
Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)
Meji
2023-07-12
Core: Update to 10.1.5
Shauren
2023-07-11
Core/Spells: fixed an underflow in SPELL_EFFECT_INEBRIATE when using drinks t...
Ovahlord
2023-06-25
Core/Spells: Fixed SPELL_EFFECT_TRIGGER_SPELL for spells that require DEST ta...
Shauren
2023-06-24
Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Shauren
2023-06-17
Core/Items: Item bonus generation improvements
Shauren
2023-06-11
Core/Spells: Corrected effect type implicit targeting for SPELL_EFFECT_CREATE...
Shauren
2023-06-10
Core/Quests: Quest flag fixups
Shauren
2023-06-09
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...
Shauren
2023-06-08
Core/Spells: Always remove spell target from transport on teleport spells if ...
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-22
Core/Spells: Implemented new proc hit type PROC_HIT_DISPEL
Shauren
2023-05-19
Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)
Jeremy
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-05-05
Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARD
Jeremy
2023-05-04
Core: Update to 10.1
Shauren
2023-04-21
Core/Spells: Fixed effects targeting the caster not hitting him immediately o...
Shauren
2023-04-06
Core/Skinning: Autolearn skill of skinned mob if not already learned (#28894)
Meji
2023-03-30
Core/Skinning: Update correct skinning skill according to creature expansion ...
Meji
2023-03-22
Core: Update to 10.0.7
Shauren
2023-03-06
Core/Movement: Refactor jump speed calculation out of spell code
Shauren
2023-02-06
Core/Spells: Implemented SPELL_EFFECT_REMOVE_AURA_BY_SPELL_LABEL
Shauren
2023-01-31
Core/Misc: Fixed clang 15 warnings
Shauren
2023-01-29
Core/Players: Several currency fixes and improvements (#28676)
Meji
2023-01-12
Core/Spells: Fixed accessing freed memory by Spell::EffectTriggerSpell
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-12-31
Core/Spells: Fixed crashes with spells cast by gameobject that summon creatures
Shauren
2022-12-29
Core/Spells: Added missing changes for ade34a7f484dfcc7e41eddfd1014e7728c8dc2c1
Shauren
2022-12-16
Core/Players: Implemented new talent system
Shauren
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-12-04
Core/Spells: Extended mechanic mask to uint64
Shauren
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