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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2023-11-21Core/Players: downgraded the glyph systemOvahlord
2023-11-20Core/Players: no longer send talent info packets when changing the amount of ...Ovahlord
2023-11-19Core/Players: restore secondary talent specialization support and implement S...Ovahlord
2023-11-18Cpre/Players: initial work on downgrading the talent system to WotLKOvahlord
2023-11-15Core/Misc: duc tape buildOvahlord
2023-11-02Core/Spells: Prevent duplicating trait configs for Generic typeShauren
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-09-24Core/Spells: Removed unneccessary checks from skill spell effectsShauren
2023-09-23Core/Skills: Fixed updating riding skill value when learning riding spells au...Shauren
2023-09-15Core/Spells: Move all summoning spell effects to launch phaseShauren
2023-08-26Core/Battlegrounds: Rework queues (#29200)Jeremy
2023-08-23Core/Spells: Prevent rerolling gathering skillups until success when mining o...Shauren
2023-08-22Core/Spells: Implement sqrt based aoe damage diminishing (#29192)Seyden
2023-08-14Core/Spells: Summons with no special title and duration -1ms should use TEMPS...ModoX
2023-08-10Core/Spells: Handle summon effect on spell launch instead of hitShauren
2023-08-10Core/Creatures: Clean up temporary summon duplicate level initializationShauren
2023-08-09Core/Creatures: std::chrono-ify TempSummonShauren
2023-08-01Core/Scripts: Added damage and healing calculation hook to spell and aura scr...Shauren
2023-07-20Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)Meji
2023-07-12Core: Update to 10.1.5Shauren
2023-07-11Core/Spells: fixed an underflow in SPELL_EFFECT_INEBRIATE when using drinks t...Ovahlord
2023-06-25Core/Spells: Fixed SPELL_EFFECT_TRIGGER_SPELL for spells that require DEST ta...Shauren
2023-06-24Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate scriptShauren
2023-06-17Core/Items: Item bonus generation improvementsShauren
2023-06-11Core/Spells: Corrected effect type implicit targeting for SPELL_EFFECT_CREATE...Shauren
2023-06-10Core/Quests: Quest flag fixupsShauren
2023-06-09Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...Shauren
2023-06-08Core/Spells: Always remove spell target from transport on teleport spells if ...Shauren
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-22Core/Spells: Implemented new proc hit type PROC_HIT_DISPELShauren
2023-05-19Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)Jeremy
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-05-05Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARDJeremy
2023-05-04Core: Update to 10.1Shauren
2023-04-21Core/Spells: Fixed effects targeting the caster not hitting him immediately o...Shauren
2023-04-06Core/Skinning: Autolearn skill of skinned mob if not already learned (#28894)Meji
2023-03-30Core/Skinning: Update correct skinning skill according to creature expansion ...Meji
2023-03-22Core: Update to 10.0.7Shauren
2023-03-06Core/Movement: Refactor jump speed calculation out of spell codeShauren
2023-02-06Core/Spells: Implemented SPELL_EFFECT_REMOVE_AURA_BY_SPELL_LABELShauren
2023-01-31Core/Misc: Fixed clang 15 warningsShauren
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2023-01-12Core/Spells: Fixed accessing freed memory by Spell::EffectTriggerSpellShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-12-31Core/Spells: Fixed crashes with spells cast by gameobject that summon creaturesShauren
2022-12-29Core/Spells: Added missing changes for ade34a7f484dfcc7e41eddfd1014e7728c8dc2c1Shauren
2022-12-16Core/Players: Implemented new talent systemShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-12-04Core/Spells: Extended mechanic mask to uint64Shauren