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path: root/src/server/game/Spells/SpellEffects.cpp
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2020-07-16Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544)Mikhail Redko
2020-07-16Core/Spells: fixed crashariel-
2020-07-16Core/Spells Allow bosses to receive KnockBack under certain conditions (#19312)Gustavo
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-22Core/Spells: Assign spell effect handles for new apply aura effectsShauren
2020-06-14Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0...Keader
2020-06-14Core/Spells: Removed duplicated checkKeader
2020-06-14Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP workChaouki Dhib
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-06-05Core/Items: Implemented new bonus type (extra ItemEffect)Shauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Entities: moved PetAura handling to Player where it belongsariel-
2020-04-29Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hookariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Unit: 2170541a51 followupccrs
2020-04-24Core/Unit: cleanup UnitState enumccrs
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-04-24Core/Auras: reworked multiplicative AuraEffects calculationariel-
2020-04-07Core/Misc: Defined new summon properties titlesShauren
2020-01-02New YearAokromes
2019-12-05Core/Items: Implement azerite empowered itemsShauren
2019-11-30Core/Spells: Fixed value of aura effects for stat mod auras applied by itemsShauren
2019-11-29Core/Items: Add location filters to Player::GetItemByEntryShauren
2019-11-26Core/Spells: Force creating only 1 enchanting scroll when targeting a vellum ...Shauren
2019-11-23Core/Items: Add ItemContext param to Item::Create functionShauren
2019-11-22Core/Items: Implement azerite essencesShauren
2019-11-21Core/Spells: Make missing spell/aura effect handler assignments a compile tim...Shauren
2019-11-21Core/Spells: Fixed crash when casting spells with effect type > 264Shauren
2019-10-18Core/Spells: Delete ancient bg mark code from create item spell effectShauren
2019-08-31Core/Spells: Fixed calling spellhit script hooks on launch when spell hits bo...Shauren
2019-08-31Core/Spells: Implement SpellMisc::LaunchDelayTraesh
2019-08-17Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2019-08-17Core/Movement: Corrected all speed checks after 23b6991273bac4ee9d7cf1b4ac3b9...ariel-
2019-08-17Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)xinef1
2019-08-01Core/Spells: Split ProcFlags of PROC_HIT_INTERRUPTKeader
2019-08-01Core/Spells: Fixed PROC_HIT_INTERRUPT not triggering by PROC_FLAG_TAKEN_SPELL...Keader
2019-07-21Added some missing SetFallInformation calls (#19121)xinef1
2019-07-21Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-07-21Implemented binary resistances and some more (#18933)xinef1
2019-07-21Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)xinef1
2019-07-21Core/Spells: implement Mad/Crazy Alchemist's potionsGerhood
2019-06-15Core/Spells: Corrected summon category SUMMON_CATEGORY_VEHICLE (#19052)xinef1
2019-06-08Core/DataStores: Updated db2 structures to 8.1.5Shauren
2019-06-08Core/Items: Drop item random property and suffix - all random stats must be g...Shauren
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-02-04Core/Spells: Add missing spell and aura effect handler array entriesShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-12-07Core/Spells: Updated gathering profession skillsShauren
2018-12-02Core/Players: Update profession rank handling with new split skill values for...Shauren