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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-09Warning fixShauren
2017-05-08Core/Items: Set and save item context fieldShauren
2017-05-07Core/Spells: Fixed wrong usage of unitTarget in Spell::EffectChargeDestjoschiwald
2017-04-16Core/Entities: Update updatefields to 7.2.0Shauren
2017-04-15Core/PacketIO: Updated server packet structures to 7.2.0Shauren
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-04-03Core/Spells: Removed even more uses of SpellIcon to identify spellsShauren
2017-04-02Core/Spells: Removed most uses of SpellIcon to identify spellsShauren
2017-03-23Removed unintended changesShauren
2017-03-23Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...Shauren
2017-03-21Core/Spells: Fixed EffectActivateSpec for hunter petsDoctorKraft
2017-03-17Core/Spell: Implement and use SMSG_CUSTOM_LOAD_SCREEN (#19310)Krudor
2017-03-12Core/Spells: Fixed extra charge effect visualsShauren
2017-03-05Fixed warningjoschiwald
2017-03-04Core/Player: Implemented Titan's Grip damage reductionariel-
2017-03-04Core/Spell: set quest to rewarded instead of complete when targeted by SPELL_...SnapperRy
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Core/Scripts: Removed Glyph of Backstab.ariel-
2017-02-25Core/Spells: Fixed possible crashvincent-michael
2017-02-19Core/Misc: calculate rotation fields from orientation in some places it's imp...ariel-
2017-02-18Core/Movement: Implement SpellEffectExtraData curve modifiersShauren
2017-02-18Update SpellEffects.cppariel-
2017-02-18Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOORariel-
2017-02-12Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation...treeston
2017-02-12Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2017-02-11Core/Logs: Fine tune more logsAokromes
2017-02-11Core/Logs: Fine tunning some logsAokromes
2017-02-11Core/Spells: Abyssal Shatter should have a chance to skill upariel-
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-02-11Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...ariel-
2017-02-11Core/Spells: Fixed fishingShauren
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-01Update copyright note for 2017vincent-michael
2017-01-01Core/Spells: SPELL_ATTR0_CU_SHARE_DAMAGE no longer depend on SpellFamilyjoschiwald
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-10-28Core/Spells: wrong comment reference in SpellEffects.cpp (#18157)tkrokli
2016-10-09Core/Spells: Effect leap back fix (#18057)Krudor
2016-10-05Core/Auras: Add root aura handler to aura type 455Shauren
2016-10-01Core/Spells: use spellinfo helper methodsjoschiwald
2016-09-19Core/Spells: Removed handling of deprecated spell attributeShauren
2016-09-09Core/Items: Defined all item flagsShauren
2016-08-25Core/Players: Implemented new glyph systemShauren
2016-08-18Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)Shocker
2016-08-15Core/Items: Implemented artifactsShauren
2016-08-09Core/Spells: Renamed some old and new spell effectsShauren
2016-07-30Core/Spells: Defined new spell effect namesShauren
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-10Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...Shauren