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Spells
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SpellEffects.cpp
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Author
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-05-09
Warning fix
Shauren
2017-05-08
Core/Items: Set and save item context field
Shauren
2017-05-07
Core/Spells: Fixed wrong usage of unitTarget in Spell::EffectChargeDest
joschiwald
2017-04-16
Core/Entities: Update updatefields to 7.2.0
Shauren
2017-04-15
Core/PacketIO: Updated server packet structures to 7.2.0
Shauren
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-04-03
Core/Spells: Removed even more uses of SpellIcon to identify spells
Shauren
2017-04-02
Core/Spells: Removed most uses of SpellIcon to identify spells
Shauren
2017-03-23
Removed unintended changes
Shauren
2017-03-23
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...
Shauren
2017-03-21
Core/Spells: Fixed EffectActivateSpec for hunter pets
DoctorKraft
2017-03-17
Core/Spell: Implement and use SMSG_CUSTOM_LOAD_SCREEN (#19310)
Krudor
2017-03-12
Core/Spells: Fixed extra charge effect visuals
Shauren
2017-03-05
Fixed warning
joschiwald
2017-03-04
Core/Player: Implemented Titan's Grip damage reduction
ariel-
2017-03-04
Core/Spell: set quest to rewarded instead of complete when targeted by SPELL_...
SnapperRy
2017-02-26
Core/Scripts: Enhance quest status hook by making it catch more status change...
Rochet2
2017-02-26
Core/Scripts: Removed Glyph of Backstab.
ariel-
2017-02-25
Core/Spells: Fixed possible crash
vincent-michael
2017-02-19
Core/Misc: calculate rotation fields from orientation in some places it's imp...
ariel-
2017-02-18
Core/Movement: Implement SpellEffectExtraData curve modifiers
Shauren
2017-02-18
Update SpellEffects.cpp
ariel-
2017-02-18
Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOOR
ariel-
2017-02-12
Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation...
treeston
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-11
Core/Logs: Fine tune more logs
Aokromes
2017-02-11
Core/Logs: Fine tunning some logs
Aokromes
2017-02-11
Core/Spells: Abyssal Shatter should have a chance to skill up
ariel-
2017-02-11
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2017-02-11
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2017-02-11
Core/Spells: Fixed fishing
Shauren
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-01
Update copyright note for 2017
vincent-michael
2017-01-01
Core/Spells: SPELL_ATTR0_CU_SHARE_DAMAGE no longer depend on SpellFamily
joschiwald
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-10-28
Core/Spells: wrong comment reference in SpellEffects.cpp (#18157)
tkrokli
2016-10-09
Core/Spells: Effect leap back fix (#18057)
Krudor
2016-10-05
Core/Auras: Add root aura handler to aura type 455
Shauren
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-09-19
Core/Spells: Removed handling of deprecated spell attribute
Shauren
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-08-25
Core/Players: Implemented new glyph system
Shauren
2016-08-18
Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)
Shocker
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-08-09
Core/Spells: Renamed some old and new spell effects
Shauren
2016-07-30
Core/Spells: Defined new spell effect names
Shauren
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
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