aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellMgr.cpp
AgeCommit message (Expand)Author
2021-11-24Core/Misc: Fix GCC 8 warningsjackpoz
2021-11-24Spell/Script: Summon Scourged CaptiveKillyana
2021-11-23Core/Misc: Fixed shaman elementals and magister terrace first boss accessKeader
2021-11-23Scripts/Magister Terrace: Felblood Kaelthas rewriteOvah
2021-11-18Core/Spells: Fixed ErrorCube spell missilesShauren
2021-11-16Core/Spells: Implemented SummonPropertiesFlags: UseSummonerFaction & IgnoreSu...Meji
2021-10-16Core/Auras: Implemented SPELL_AURA_ADD_PCT_MODIFIER_BY_SPELL_LABEL and SPELL_...Shauren
2021-10-16Core/Spells: Fixed loading spell labelsShauren
2021-10-13Core/Spells: Implemented SPELL_EFFECT_TELEPORT_WITH_SPELL_VISUAL_KIT_LOADING_...Shauren
2021-10-10Core/Spells: Implemented SpellReagentsCurrency.db2Shauren
2021-10-10Core/Spells: Corrected spell visual fallback logic for spell difficulty entriesShauren
2021-09-23Core/Spells: all bleed effects should ignore armorariel-
2021-09-23Core/Auras: Don't save liquid aurasGooyeth
2021-09-06Core/Spells: autogenerate miss proc for spells with auras with hit chance -100ariel-
2021-09-04Core/Spells: Fix periodic rolling adding bonuses twiceariel-
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-08-28Core/Spells: rework part 4: iterate over effects firstariel-
2021-08-28Core/Spells: rework part 1: Improved positive detection logicariel-
2021-08-18Core/Spells: explicitly disable non proccing auras when generating default procsariel-
2021-08-18Core/Auras: added sanity checks for area auras having a different owner unit ...ariel-
2021-08-15Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST...Traesh
2021-06-19Core/Spells: add log on load about improper use of attribute PROC_ATTR_REQ_SP...ariel-
2021-06-19Core/Spells: implement SPELLVALUE_CRIT_CHANCEariel-
2021-06-19Core/Spells: calculate crit chance only for spells that do damage/healingariel-
2021-06-19Core/Spells: require phasemask set for periodic damage procflagariel-
2021-06-19Spell/Script: Torch 52953 and 58121 must hit only one targetKillyana
2021-06-16Core/Entities: don't allow client control if player is still affected by any ...ariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-06-04Core/Spells: Load spell label data for future useShauren
2021-05-16Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1
2021-05-03Core/Chat: Load chat language data from db2 and implement serverside chat tra...Matan Shukry
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-04-15Core/Spells: fix some DB errorsariel-
2021-03-24Core/Spells: Defined and implemented new spell interrupt flagsShauren
2021-03-21Core/Auras: Defined and implemented many new interrupt flagsShauren
2021-03-16Core/Spells: Fixed startup crash and log any future attempts to apply data co...Shauren
2021-03-15Scripts/Spells: corrections to Death Knight spell Blood Mastery (#26082)Matan Shukry
2021-03-15Core/Spells: Fixed Naxx Anub Scarab Summoning Spelljackpoz
2021-03-15Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to...ariel-
2021-03-15Core/Auras: periodics refactor part 1:ariel-
2021-03-14Core/Spells: Small refactor to ServersideSpellName to make private parts actu...Shauren
2021-03-12Core/Spells: Check if serverside spells don't overwrite db2 spellsShauren
2021-03-12Core/Spells: Restore serverside spells fuinctionalityShauren
2021-03-06Core/Auras: Convert most rules from Aura::CanBeSaved to a custom spell attributeShauren
2021-02-28Core/Spells: Implemented spell effect 202 SPELL_EFFECT_APPLY_AREA_AURA_SUMMONSShauren
2021-02-25Core/Spells: Fixed accessing freed memory after reloading spell_areaShauren
2021-02-24Core/Spells: Corrected the spell id source used in the learn spells map when ...Matan Shukry
2021-02-15Spell: Remove a phase hack for The Eye of AcherusKillyana
2021-02-07Core/Auras: Handle SPELL_AURA_MOD_SCHOOL_MASK_DAMAGE_FROM_CASTERTraesh
2020-12-24Scripts/Spells: Mage Ice Lance (draft)Ryzen