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path: root/src/server/scripts/Commands
AgeCommit message (Expand)Author
2018-07-18Scripts/Commands: Demangled typeinfo of f7466c2 for gcc/cmakeTreeston
2018-07-18Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...Treeston
2018-06-26Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)killerwife
2018-06-23Core/Misc: Improved ip2location code and set it to disabled by defaultShauren
2018-06-23Typo fix contry -> country (#22075)Gooyeth
2018-06-23Common: Replace ip2nation by ip2location. (#21957)Gooyeth
2018-06-03Core/Movement: MotionMaster reimplementation (#21888)ccrs
2018-05-05Core/Quest: Fix crash caused by disabled questsjackpoz
2018-05-04Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....Treeston
2018-05-04Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.Treeston
2018-05-02Core/Unit: UNIT_FLAG renamesTreeston
2018-04-19Core/Transports: Force transport passengers into legacy spawn groupShauren
2018-04-19Core/Misc: movement header cleanupccrs
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2018-04-02Core/Misc: whitespace/tab cleanupariel-
2018-04-01Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2018-03-21Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)Mikhail Redko
2018-03-09Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...ariel-
2018-03-08Core/Creatures: Reworked setting move types in databaseShauren
2018-03-07Scripts/Command: build fix for horrible outdated boost version used by travisariel-
2018-03-06Scripts/Commands: Make Shauren happyariel-
2018-03-06Scripts/Commands: implemented command .server debugariel-
2018-02-26Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...Treeston
2018-02-24Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2018-02-15Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2018-02-14Core/Spells: implemented bonus SP coefficient from DBCariel-
2018-02-05Core/Threat: Custom ThreatListIterator that transparently iterates over the b...Treeston
2018-02-04nopch fixTreeston
2018-01-25DB/SpawnGroup: Instance spawn group data for Tempest Keep: The Eye and Hellfi...Treeston
2018-01-25Misc: assert -> ASSERTTreeston
2018-01-24Scripts/Commands: new command '.debug instancespawn'Treeston
2018-01-22Core/Misc: fix some /W4 warnings and some reported by GCC 6.3ariel-
2018-01-22Core/Formations: update codestyle and fix crashariel-
2018-01-18Core/Globals: revert back to unordered_map for templatesariel-
2018-01-17Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2018-01-14Core/Entities: implement secondary damage for some weapons and removal of old...ariel-
2018-01-13Core/Auras: removed caster dependency from coreariel-
2018-01-12Core/Misc: kill whitespaceariel-
2018-01-09nopch fixTreeston
2018-01-09missing returnTreeston
2018-01-09Scripts/Commands: New command: .debug threatinfoTreeston
2018-01-07Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...Treeston
2018-01-06Revert "Scripts/Commands: Allow to use .tele in combat only to GMs"Treeston
2018-01-06Core/Misc: Added compatibility layer for boost 1.66 and future std:: networki...Shauren
2018-01-06Scripts/Commands: Allow to use .tele in combat only to GMsjackpoz
2018-01-06Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2018-01-04Core/Map: Fix a crash that could happen if a player moved very far away from ...Treeston
2018-01-04Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...Treeston
2018-01-03Core: Combat/threat system rewrite (PR #19930)Treeston
2018-01-01Update copyright note for 2018tkrokli