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Author
2018-07-18
Scripts/Commands: Demangled typeinfo of f7466c2 for gcc/cmake
Treeston
2018-07-18
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...
Treeston
2018-06-26
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)
killerwife
2018-06-23
Core/Misc: Improved ip2location code and set it to disabled by default
Shauren
2018-06-23
Typo fix contry -> country (#22075)
Gooyeth
2018-06-23
Common: Replace ip2nation by ip2location. (#21957)
Gooyeth
2018-06-03
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2018-05-05
Core/Quest: Fix crash caused by disabled quests
jackpoz
2018-05-04
Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....
Treeston
2018-05-04
Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.
Treeston
2018-05-02
Core/Unit: UNIT_FLAG renames
Treeston
2018-04-19
Core/Transports: Force transport passengers into legacy spawn group
Shauren
2018-04-19
Core/Misc: movement header cleanup
ccrs
2018-04-06
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2018-04-02
Core/Misc: whitespace/tab cleanup
ariel-
2018-04-01
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2018-03-21
Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)
Mikhail Redko
2018-03-09
Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...
ariel-
2018-03-08
Core/Creatures: Reworked setting move types in database
Shauren
2018-03-07
Scripts/Command: build fix for horrible outdated boost version used by travis
ariel-
2018-03-06
Scripts/Commands: Make Shauren happy
ariel-
2018-03-06
Scripts/Commands: implemented command .server debug
ariel-
2018-02-26
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...
Treeston
2018-02-24
Core/GameObject: implemented gameobject_overrides table to change faction and...
ariel-
2018-02-15
Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)
Gooyeth
2018-02-14
Core/Spells: implemented bonus SP coefficient from DBC
ariel-
2018-02-05
Core/Threat: Custom ThreatListIterator that transparently iterates over the b...
Treeston
2018-02-04
nopch fix
Treeston
2018-01-25
DB/SpawnGroup: Instance spawn group data for Tempest Keep: The Eye and Hellfi...
Treeston
2018-01-25
Misc: assert -> ASSERT
Treeston
2018-01-24
Scripts/Commands: new command '.debug instancespawn'
Treeston
2018-01-22
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
ariel-
2018-01-22
Core/Formations: update codestyle and fix crash
ariel-
2018-01-18
Core/Globals: revert back to unordered_map for templates
ariel-
2018-01-17
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2018-01-14
Core/Entities: implement secondary damage for some weapons and removal of old...
ariel-
2018-01-13
Core/Auras: removed caster dependency from core
ariel-
2018-01-12
Core/Misc: kill whitespace
ariel-
2018-01-09
nopch fix
Treeston
2018-01-09
missing return
Treeston
2018-01-09
Scripts/Commands: New command: .debug threatinfo
Treeston
2018-01-07
Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...
Treeston
2018-01-06
Revert "Scripts/Commands: Allow to use .tele in combat only to GMs"
Treeston
2018-01-06
Core/Misc: Added compatibility layer for boost 1.66 and future std:: networki...
Shauren
2018-01-06
Scripts/Commands: Allow to use .tele in combat only to GMs
jackpoz
2018-01-06
Core/Combat: Some more sanity check asserts to try and track down #21187.
Treeston
2018-01-04
Core/Map: Fix a crash that could happen if a player moved very far away from ...
Treeston
2018-01-04
Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...
Treeston
2018-01-03
Core: Combat/threat system rewrite (PR #19930)
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
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