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path: root/src/server/scripts/EasternKingdoms/MagistersTerrace
AgeCommit message (Expand)Author
2017-07-01[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2017-06-19Core: ported headers cleanup from master branchariel-
2017-05-23Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2017-05-02Core/Creature: drop method SetPositionccrs
2017-05-01Core/Scripts: unified scripted gossip/quest apiariel-
2017-04-28Core/Misc: camelize GetFaction/SetFaction properlyariel-
2017-03-29Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2017-03-23Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2017-01-02Update Copyright notice for 2017tkrokli
2016-09-03Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-02-10Scripts: Fix no-PCH build MKIINyeriah
2016-02-10Scripts: Fix no-PCHNyeriah
2016-02-10Scripts/Magister's Terrace: Script Kalecgos' appearance after using the Scrye...Nyeriah
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-01Update copyright note for 2016Rushor
2015-12-07Core/Unit: Add Unit::KillSelf() overloadjackpoz
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-31Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-19Scripts/MagistersTerrace: reworked Selin FireheartMitchesD
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-06Scripts/Magister's Terrace: Fixed typo in SetEncounterStateShauren
2014-06-27Scripts/MagistersTerrace: fix possible crashjoschiwald
2014-06-26Script/MagistersTerrace: Fix fail in 27f28552489bab153d5c4717ce48e31496b4c43fVincent-Michael
2014-06-26Core: Fix warnings and kill again whitespace ...Vincent-Michael
2014-06-26Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues on bo...MitchesD
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-21Misc: Minor cosmetic changes here and thereVincent_Michael
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-09-25Core/Scripts: added some OVERRIDEsjoschiwald
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael