index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-24T20:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
EasternKingdoms
/
Stratholme
Age
Commit message (
Expand
)
Author
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-01-15
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-08-11
Removed unneeded nullptr check
David Carlos Manuelda
2015-08-11
Fixed boss evade and doors closed by cr4st.
David Carlos Manuelda
2015-01-10
Scripts/Misc: some random changes after recent commits and cleanup
MitchesD
2015-01-10
Scripts/Stratholme: Move Maleki the Pallid to Eventmaps
Rushor
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-07
Core: Remove whitespace (again, again, ...)
Vincent-Michael
2014-09-07
Scripts/Stratholme: Move Freed Soul AI to database and a small addition
Nyeriah
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-09-03
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-04-25
Core/Misc: Change how Position struct is retrieved
jackpoz
2014-03-16
Instance Script/Stratholme: Correct logic in Baron Run event and add SAI for ...
untaught
2014-01-23
Scripts: A lots of changes here and there (maybe useless?!?)
Vincent_Michael
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-07-15
Scripted/Misc: Fix random stuff
Vincent-Michael
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-21
Core/Scripts: Removed CAST_PLR define
Spp
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-07
Core/Scripting: Compile fix
Malcrom
2013-01-07
Core/Scripting: Some cleanup
Malcrom
2013-01-07
Core/Scripting: Update Script for Postmaster Malown
Malcrom
2013-01-07
Core/Scripting: Misc clean up and a warning fix
Malcrom
2013-01-07
Core/Scripting: Move Text for Timmy the Cruel to creature text
Malcrom
2013-01-07
Core/Scripting: Move Text for Baron Rivendare to creature text.
Malcrom
2013-01-01
Update copyright note for 2013.
Vincent_Michael
[prev]
[next]